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Dominion of Madess

   (20 reviews)
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2 Screenshots

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A 100 minute speedmap that took waaay longer than 100 minutes.


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Guest

Unknown date

  
A cool E3-stylish map without too much detail. (:P@mek) Highly recommended.

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Guest

Unknown date

  
wow it would have taken me 50 hrs to make this.

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Guest

Unknown date

  
One of the best maps I´ve ever played. Wanna more. -Omegamer

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Guest

Unknown date

  
Lovely TNT-style map. Wonderful design, interestingly circular gameplay, but the lack of monster teleporters or spawners resulted in a rather dull closing act for the level, with few enemies left while you go on switch hunts. 4/5

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Guest

Unknown date

  
coooool - 5

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Lippeth

Unknown date

  
Amazing speedmapping skills. Backtracking that doesn't feel like backtracking. I usually dislike Hell maps, but this one feels just right.

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Guest

Unknown date

  
Great job Mech ! I enjoyed this.

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Guest

Unknown date

  
Very nice. 4/5

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Guest

Unknown date

  
won of the funnest maps i have played in quite a wile, focuses more on intense battles Thain tedious puzzles just the way i like it 5/5

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Guest

Unknown date

  
Awesome hell-style map, very large construction and high level of details. Good battles you can either rush or take slowly. Great re-use of areas and a layout that's easy to familiarise yourself with. Super job! 5/5

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Guest

Unknown date

  
Pretty good! I really like it! 4/5!

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Guest

Unknown date

  
Lovely map.

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Guest

Unknown date

  
Really nice map, as is to be expected from what is IMO one of Claustrophobia 1024's premier mappers. This one doesn't use the limit but is impressive anyways. I can't believe the author ever tried to get this done in 100 minutes, unless his original plan was for something much less extensive (easily possible, on second thought). I think the difficulty could have used to be just a touch higher, but it's sufficient and I enjoyed the 20 minutes it took to play. 4.5(5)/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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