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Intensity

   (10 reviews)
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About This File

A cruel affair wherein you will be constantly bombarbed by hideous demon attacks from every accursed angle. You cannot advance in this level without stumbling across nest after nest of nest of vicious hellspawn.

That said, I want to have fun playing this too, so there's enough ammo if you scrounge thoroughly, and always somewhere you can flee. Have fun mes amis.


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Guest

Unknown date

  
Good work, a little on the brief side of course. 10kb is tiny. 5/5

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Guest

Unknown date

  
0 / 5

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Guest

Unknown date

  
Very easy and simple (a-la Icarus) map but I didn't dislike it! 3/5!

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Guest

Unknown date

  
You are a GOD! 69032489231748912374 /5

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Guest

Unknown date

  
DON'T WORK PROPERLY WITHOUT SOURCEPORT (all maps by this author contains (at least) skilled DB "3D mode start", that prevents original exe from running).

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Guest

Unknown date

  
Quite bland, with no real height variation or interesting battles... this one probably could have done without being to be honest, but what is there is done about as well as it could be, and at least it was sort of intense, and didn't drag on too long. 3* -Phobus

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Guest

Unknown date

  
Too easy.2/5

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Guest

Unknown date

  
He did say it was tested with GZDoom. Small, but rather fun. 3/5

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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