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Land Of NightMares

   (8 reviews)
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About This File

This map came to me almost fully formed in a dream, It was the second map I ever made, and so is substantially better than my first which will stay firmly on my hard drive but not good looking enough for it's intended purpose. I still had fun with it so I decided to release it. Map is completable from a pistol start, (with easy secrets)if you do things in the correct order, otherwise you may find yourself punching a baron to death. There isn't a story other than you are in a grubby room with some hell spawn, now kill them.


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Zahid

  
its a good layout,nice difficulty,fun to explore...

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Unknown date

  
Nothing special but enjoyed my playthrough. 4/5

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Unknown date

  
Love the designs Happened to find my self twice hitting that opening switch and running forward,LOL Loved the Chapel area went in there on LV then Nightmare. You make GREAT use of Puzzle Oriented Game play, But it would be a good idea to provide a more easier free form approach instead of having to make sure you go the right way to win, (yes i did end up punching a baron to death) AZURE ACE

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Unknown date

  
Pretty good for a first release.Some tough fights made easier with using the secrets and they are fairly easy to find.Still,15 min. of fun.4/5

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Unknown date

  
Nice map! 4/5!

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Unknown date

  
0/5 due to Zdoomisms - invalid tags that lead to the map shattering. Don't claim a map is for "limit-removing ports" if it hasn't been tested accordingly.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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