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MARSWAR V3.01

   (114 reviews)
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About This File

You are a Martian terraformer stuck in a small station in the middle of nowhere.

Since the beginning of the terraforming project, the United Organizations of Earth have been threatening to take over. Recent events have prompted an invasion from Earth, only something went wrong with their new "space-warp" capable ships... that were built by some company with the initials "MS".


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Guest

Unknown date

  
Looks like a 94 wad, but great gameplay. 3/5 -Bl00dm4r1n3-

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Guest

Unknown date

  
Nice oldschool wad; designs a bit repetitious and architecture just OK, but it is fun. 4/5

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Guest

Unknown date

  
Always good.

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Guest

Unknown date

  
Great work -- lovin' the tech feel. 5/5

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Guest

Unknown date

  
The last level is...(5)

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Guest

Unknown date

  
Solid maps. I really like some of the new music, especially that of map01.

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Guest

Unknown date

  
Try marspr9c.zip. ~3/5 lol

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Guest

Unknown date

  
Pretty fun to play for the nostalgia. Nothing too impressive though. Good example of mid-90's style Doom mapping.

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Guest

Unknown date

  
I remember playing this wad many years ago and I thought it was pretty good. Definitely difficult in some areas but has that nice classic Doom feel. Who cares if it is 90's like. This is a classic wad. I even used this wad (the original version) to test some of my weapon wads. Over all this is pretty good. -Alando1

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Guest

Unknown date

  
Awesome classic map pack. 5/5 - Revenant

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Guest

Unknown date

  
One of the better ones I have come across so far. Definitely worth a try.

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Guest

Unknown date

  
Good, oldschool megawad. Sums it up right there. 4/5 -Some Soviet

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Guest

Unknown date

  
Good, but the levels tend to be a bit too maze like. Not only that, but the whole wad is centered around key and switch finding puzzles. It is good, aside from maps. 4/5

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Guest

Unknown date

  
Great wad, had much fun playing through it, and hosting servers with it on ZDaemon and Skulltag 5/5 -achtung

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Guest

Unknown date

  
Haha, Smoke On the Water song in one level. Great .wad, it's my first mod for Skulltag Doom. I love the end. 5/5.

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Guest

Unknown date

  
It's my favourite wad! I love the music from level 09! 5/5 and good work! - EU

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Guest

Unknown date

  
Pretty good, gives a lot of nostalgia. 5/5 (y)

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Guest

Unknown date

  
I liked the music and some of the map designs, What pissed me off though was the lack of custom textures and the fact that you didn't change the sky. I found the lack of color pretty annoying too.

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Guest

Unknown date

  
A very nice wad. I am a person who likes to explore so the many large levels were a perfect fit for me. No monster overkills; the number and placement of the monsters were well in line for a good wad. Very nice music tracks; the ones that stood out were from Level 32 (unsure of the title) & the Level 29 music (a good remix of Area 6 from the NES game Blaster Master). No extraordinary effort given to set the wad apart from the legendary wads, but a 4.5/5 (4 on here) from me.

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Guest

Unknown date

  
realistic and fun to play

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Doomkid

Unknown date

  
I remember playing this years ago. It's calssic Dooming action of yesteryear. If that sounds like your kind of thing, you should like it. If you're a detail fanatic, definitely skip this one.

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Guest

Unknown date

  
legendary classic. Admiral Xolzo 5/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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