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FORGEX.WAD

   (7 reviews)
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About This File

As usual, I tried to cram 9 levels of action into one Pwad.

After its humiliating defeat at the hands of the lone Space Marine,


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printz

  

A non-conventional level with quite some novel ideas, but none fully executed. Overall easy, save for a more tense location.

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Unknown date

  
Ahh the memories. Original for its time, but a bit dull even for a 1994 map.

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Unknown date

  
This was E3M9 of HEROES.WAD. It has the single worst elevator in any Doom map. No joke, it takes about 2 or 3 minutes to reach the bottom! The rest of the wad was okay for '94 until that point, and then I just figured it was 1/5 material.

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Unknown date

  
I had played the original version with the "ripped off sound samples" back in 1994/1995 :-) It was one of the first PWADs I ever played, also quite original for its time, now it seems kinda dull...it had the interesting sideffect of defeating the IDDQD cheat on Doom v1.1 registered ;-)

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  • File Reviews

    • By Somniac · Posted
      Fun, challenging set of maps that looks much better than you might expect for the time it was made. These maps will still slap you around a bit on HMP if you're not staying sharp. The author is fond of Chaingunner ambushes which keep you on your toes. I didn't find the SSG until around MAP05, which was cool, I like when its not given out too early. Pistol-starting the last two maps is pretty tough, but doable.   The map designs do a really good job of letting the player see crucial areas from different angles through progression and the layouts are really tidy overall, and feel a bit more modern than a lot of other 94/95 maps I've played. There are some really nice large-scale vistas (like the start of MAP06), nice uses of verticality and a good mixture of tight and more open combat.   Recommended!
    • By Darman Macray · Posted
      Spectacular visuals and engaging combat make this an absolute must play. There's a puzzle with a "Shoot the thing" answer that kind of comes out of left field and can be an easy place to get stuck if you're not on your toes, but that hardly stops the map from being a thrilling masterpiece.
    • By Darman Macray · Posted
      E3M9's refrain of back-tracking to a church for keys is a little tedious, and there are a few moments where things can become a frustrating key/switch hunt as you figure out what to do next, but aside from that, this an intense and rewarding adventure with beautiful lighting and architecture.
    • By JKWAD · Posted
      This actually Reminds of Me Epic 2
    • By MeriMemesX · Posted
      I didn't enjoy this WAD at all but has good level design
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