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Nukage Processing

   (9 reviews)
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About This File

A short tech-base map with a nukage theme. Contains many themes in seperate rooms: star base, military, computer and dingy dirt. Mental and cramped - but fun.


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Guest

Unknown date

  
Average construction, open up the rooms abit. But the ending was pretty nice. 2/5 - Khorus

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Guest

Unknown date

  
A little too cramped.. and I found it focused a little too much on finite details when the room architecture was average at most (ie. floor tiles cut out, puddles of slime etc). Kinda strange. Anyways, ending fight was kind of a surprise, and I thought the gameplay moved pretty well. You're getting better and I think with more practice you could churn out something great.

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Guest

Unknown date

  
Construction is too tight, poor ammo placement. Better than your last map but not by much. 1.5/5

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Guest

Unknown date

  
Not bad, especially for a new mapper. Though releasing with known bugs wasn't such a bright idea, as you could probably have solved them if you had asked for help with this, and learned something in the process (you know, tutti-frutti isn't some new and mysterious bug...). I'll give it a slightly generous 4/5 to provide encouragement and to counter some of the excessive negativity.

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Guest

Unknown date

  
A short, but decent, map. 3/5. Author shows promise, so I hope he continues to map.

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Guest

Unknown date

  
You're improving. 2.5/5

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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