Advanced engine needed : Boom Compatible Ports
Primary purpose : Single Play
Title : At hell's gate
Filename : hc_g_dai37.wad
Release date :
Author : Walter "Daimon" Confalonieri
Email Address : firstname.lastname@example.org
Other Files By Author : A lot, some good, some bad
Misc. Author Info : I love spamming stupid videos on zdoom forums.
I build doom maps just for fun...
Description : Junked map from third installation of "oskyrt".
Hell/Void stuff this time...
Additional Credits to : ID, for the fancy game!
Hardcore_gamer for some reason (making oskirt3,
and i for participate in...)
3drealms for duke nukem 3d (music)
other people i forgot to mention
* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : DOOM
Map # : E3M7
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from Scratch
Build Time : few months of spare work...
Editor(s) used : Doombuilder, Wintex 4.3, ZenNode
Known Bugs : misaligniments here and there, boo-hoo.
a secret path crashes on boom
May Not Run With... : not boom-compatible ports
Tested Whit : prboom 2.2.0, risen3d, zdoom 2.3.1
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
NO modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors