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No Rockets For You

   (15 reviews)
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3 Screenshots

About This File

My first attempt at a map, using a few Boom features and a few experiments in detailing. Gameplay is simple mow-em-down, I suppose you could call it a slaughter map because I don't throw a lot of big monsters at you. And, true to my word, there is NO rocket launcher in this map. Not that you'll need one.


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Guest

Unknown date

  
Good for a first. Make more maps.

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Guest

Unknown date

  
Fairly nice first map. 4/5

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Guest

Unknown date

  
Good job for a first map. Tunnels were a bit twisty and monsters couldn't shoot me in some spots, however the layout, detailing and other monster parts more than made up for it. Good few minutes of fun. 4/5

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Guest

Unknown date

  
Good not great I'm afraid. Too many texture problems, and a few game-crippling errors. Not bad, though. --Sonnyboy

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Guest

Unknown date

  
Good stuff overall. Not spectacular mind, but in the top 50% of stuff, easily.

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Guest

Unknown date

  
3/5.

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Guest

Unknown date

  
chubby yank this map is so plain and your decorate skills suck - Clari87

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Guest

Unknown date

  
Linearity to the limit! 0/5

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Guest

Unknown date

  
Would have given it a 3 but ill give it a 4 just because the previous reviewer was so mad.

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Guest

Unknown date

  
A decent map, pretty average to be honest, from a wonderful weapon maker. I found it kinda strange how I got all the three keys in a row while I didn't even have to shoot anything... Oh well, still worth a play. 3/5 - Moti

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Guest

Unknown date

  
Play it.

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Guest

Unknown date

  
It was alright, the texturing and structure was a bit odd and the music annoying. Could have done with some monsters teleporting in as you hoovered up the keys once everything was dead. Watching the zombie's bodies bounce down the steep stairs is class, also, you have to wonder how the Mancubus managed to fit in the exit room :P 3/5

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  • File Reviews

    • By chlef · Posted
      No, this is not a 5 star wad, not by a longshot. It is an acceptable time killer though and it's also marred by some teleporter confusion. It's small and the cyberdemon is pretty easy to get rid of, so as name suggests, don't panic.
    • By NoXion · Posted
      Some decent gameplay ideas here. The idea of the level itself being an enemy is perhaps most exemplified by the room with the large crusher taking up the most of the middle. In each corner that room is a lantern, and these are solid objects that you have to negotiate while passing through this room, as they force you to move into the zone of the crusher. Early on I got a little careless and was crushed to death. From that point I took the map a little more cautiously.

      The experience of the level is marred somewhat by the back-and-forth travelling one has to do to complete it. I get that the point was to keep the player running through the gauntlet of the traps, but some bits of it were tedious in a way that I don't think the author intended. The doors are poorly marked; the yellow key door is just a carved face. Some areas are needlessly cramped, the starting area especially. This isn't to say that there aren't any areas in this level where cramped surroundings do work; there's a room that's full of imps past one of the teleporters that's a fun little skirmish, although you have to be very good at dodging. And I noticed an error in one of the traps:



      But overall I had fun. 
    • By chlef · Posted
      Yeah, doesn't merit a 5, but it is a very good small map.
    • By chlef · Posted
      Dull, ordinary, dull, plain and dull. Barely acceptable as a time killer when you are desperate. The only impression the mapper leaves you with is laziness. A little more effort and this could have been OK.
    • By P1e0r0c0y · Posted
      9.5/10. My Favourite Ultimate Doom Megawad for sure. Awesome levels, secrets and great monster placement.    Heres my video review-    
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