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Peyote

   (15 reviews)
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2 Screenshots

About This File

A big brown-yellow complex, with some outdoor areas. Also a non-linear map (if the action is too hard, try another route). I've tried some fake 3D effects, and also some Boom features -translucent walls, deep water-. This map follows a similar style to my previous wad "Hachisch", but with a more solid theme, and some new textures.


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Guest

Unknown date

  
I enjoyed this. Also played using Risen3D and it ran flawlessly. :)

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Guest

Unknown date

  
Nice work. You have to do some chainsaw work on the demons (one you get the saw) but you do that usually anyway. Balanced, nice design, wallpapering etc. and the music fits. 4/5.

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Guest

Unknown date

  
Average... No lupara

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Guest

Unknown date

  
This would be 4/5 but it needs more Lupara so I give 3/5 - Zalewa

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Guest

Unknown date

  
I like that Eye de Cul still puts out good proper Doom maps... well done. - pritch

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Guest

Unknown date

  
15-20 min. of good fun,worth a playthrough. 4*

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Guest

Unknown date

  
Nothing special, nothing bad. 3/5!

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Guest

Unknown date

  
This was good overall. Recommended for a playthrough. 4/5

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Guest

Unknown date

  
^Agreed, but stay away from this if you don't like using your berserk or chainsaw to kill numerous pink demons.

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Guest

Unknown date

  
Large and good looking yellow brick complex with great layout, secrets and detailing (I can't believe you built this without 3D mode, wow) though the gameplay is pretty easy as there are more than enough places to hide and wait. Following the above advice, I punched everything Imps/Demons and below and finished with ammo and health to spare. The music is some Spanish-matador-soun ding song which gets annoying fast, IDMUS## something else and it's 25 minutes of good fun. Please make more and harder! 3.5/5

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Guest

Unknown date

  
Who doesn't like killing pinkies with fists and chainsaws?

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Guest

Unknown date

  
Great! My only complain: too many pinkies/spectres. There's really no point in having so much, because you can kill them with chainsaw without any troubles. They just waste your time. 4/5 because of this.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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