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Bloodlust

   (21 reviews)
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4 Screenshots

About This File

A large underground level that aims to be nonlinear.

HMP is the recommended difficulty, UV is much harder and HNTR much easier.


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Guest

Unknown date

  
I love a good slaughter map, but it has to be realistic. I play UV -fast and this just get stupid. Archviles and low ammo with a large helping of nowhere to hide completely spoiled this. 1/5

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Guest

Unknown date

  
Not bad, but there should've been more monsters, and the BFG should have been available earlier. Oh, and less brown, perhaps. Still 4/5, though!

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Guest

Unknown date

  
Quite good.

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Guest

Unknown date

  
Ammo balance failed on most areas in this map except the 2 final battles(TOO MUCH AMMO!). Not bad, but I only found the fun when play with sv_fastweapon 1 and god mode... :( 3/5 - playerlin

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Guest

Unknown date

  
Nice wad! A very hard one, even if not impossible to do on UV. Gotta try UV -fast and Nightmare! Lol! 5/5!

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Guest

Unknown date

  
damn, this is good. I took care of all on UV so it's possible. 9/29/09

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Guest

Unknown date

  
Very hard level, but fun :) Just completed it on UV.....that final room was crazy, but after awhile managed to get everything killed ;)

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Guest

Unknown date

  
Alot of clashing/weird texture choices (base-brick). Maybe that was the reason the layout seemed confusing instead of non-linear to me... Gameplay: easy in the main map, purely luck-dependent in the final battle. Yawn... Also, many items/ammo in the final room are useless. With several archviles/cybers, how is one supposed to find the time/cover to use the lift ? Promising, but very rough still 3/5

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Unknown date

  
good map and a great challenge. i look forward to your next maps. 4/5 -JOKER

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Unknown date

  
Another excellent wad. Besides the misaligned textures, there are some missing textures and incorrect choice of floor/ceiling flats in some areas.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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