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Nazi Enemy Bumper Pack

   (10 reviews)
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About This File

This is a monster resource pack for Wolfenstein themed projects. It contains 7 different SS Nazi soldiers:

Pistol Infantry Pistol NCO Pistol Officer Pistol Officer with trenchcoat Rifle Infantry Machinegun Infantry Machinegun NCO Machinegun Officer

If you use these in your own project, please contact me I would love to try it out :)

Please note that attack and pain frames do not have full rotations, this should not be a problem in single player but may be noticeable with more players.


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Unknown date

  
This mod is great

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Unknown date

  
how do i use this mod? do i nee a soruce port or what?

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Unknown date

  
Wolfenstein 3D is not overrated.

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Unknown date

  
Awesome

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Unknown date

  
Thanks a lot. Majik Monkee's sprites are great.

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Unknown date

  
Wolf Skevos-Jones' Allgemeine-SS sprites, now in Doom format. Some of the best Nazi sprites around. 5/5 --Woolie

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Unknown date

  
Overrated.

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Unknown date

  
Most of the monsters are just the same one reskinned. Therefore, there are only two actually new monsters and they're boring to boot. None of their behavior separates them from the other ones, like the NCO guy could run up to you shooting at you, the infantryman could stand his ground shooting at you, and the trenchcoat dude could try and keep his distance from you.

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Unknown date

  
Holy shit great job Toenail

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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