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ReeKrank

   (15 reviews)
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8 Screenshots

About This File

A new episode for Doom2, the attempt was to add to the excellent levels found in the original doom2, a few awesome puzzles, and I hope some good looking levels


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Guest

Unknown date

  
meh. newbish.

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Guest

Unknown date

  
Some good ideas, but poor execution. Cramped corridors and rooms, frustrating running back and forth, bare detailing, uneven pacing... I understand this was made in '98, but I'll have to go with "meh" - 2/5. That said, if you're looking for classic maps it might be worth checking out this wad.

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Unknown date

  
These Levels pay absolute tribute to the awesome game,That is Doom2.... These Levels were constucted very well and alot of effort was put into them... Well Done...

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Guest

Unknown date

  
Awesome

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Guest

Unknown date

  
Very good... only thing lacking is a distinct dose of crazyness for each map... 4.5/5

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Unknown date

  
These levels are actually pretty good. It goes right back to the basics, and does a good job of giving the good old doom2 feel. Nice layouts. 5/5

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Unknown date

  
Some nice short levels and good ideas but it's a pitty that one kind of a wad I would enjoy get so annoying in the later levels (with the crummy small corridors and confusing run arounds). 3.5/5 - Optimus

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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