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Claws of the Enraged Beast

   (19 reviews)

Guest

1 Screenshot

About This File

Scars of the Wounded Prey just wasn't hard enough. So this wad outdoes it in every aspect. Jumping and crouching required. Choice of "Tough" and "Slaughter!" flavours. Picking Slaughter! will almost definitely get you owned at some point. Try with a friend, then you can dish out (and take) twice as much pain!


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Guest

Unknown date

  
Looks good, plays well, but not nearly as hard as the description says. I got through on first playthrough without deaths on Slaughter!, and I'm not a doom god. It's challenging but not more than most other wads. Jumping and crouching are only required to find secrets, there's no annoying platform parts. Music was tedious, different tastes and all that I guess. Overall a fun map that should be worth a try for just about anyone. 4/5

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Guest

Unknown date

  
Pretty good action packed level. But not legendary material, so 4/5.

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Guest

Unknown date

  
Not awesome. Not horrible. Eh. 3/5 lawa001

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Guest

Unknown date

  
Solid work, but nothing spectacular IMO. 3/5

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Guest

Unknown date

  
Nice. 4/5

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Guest

Unknown date

  
A typical Phobus map, looks great with lots of clever creative design ideas you've probably never seen before or would think of in a million years. Plays well and is an enjoyable challenge though not too difficult or memorable. The music was really irritating, and you missed pegging the door texture on the automap secret. Definitely worth a look, good quick fun blast. 4/5

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Guest

Unknown date

  
What others said. 4/5

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Guest

Unknown date

  
Final battle was pretty tedious. Some traps had weak battles and ones that shouldn't use tough monsters, did that. Layout wise this is of course cool and non-linear, the whole thing actually is linked together and requires backtracking. I'll give this a 4/5. Quicky2 is still my favorite out of the four. - Moti

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Guest

Unknown date

  
Challenging! I did it with some effort (without cheating but only excessive saving) in Slaughter mode. 5/5 - Optimus

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Guest

Unknown date

  
Awesome map, but the final battle sucks. Too easy to get stuck by spiderdemon room if you're not running fast. 4/5 -playerlin

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Guest

Unknown date

  
Very nice level I have to say and I like how the gameplay was. It was very action packed and awesome as a whole. Nice work. -Alando1

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Guest

Unknown date

  
A fun map with lots of unusual design. There's a few tight areas where wall detail makes them more annoying than they need to, but fortunately it's nothing game-breaking.

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Guest

Unknown date

  
Nice job, nice music. Managed to get through Slaughter on first run. I must admit I did IDCLIP at the soul sphere secret but that's only because I was 20 mins in and thought it was unfair (I jumped in expecting a lift). Gripes: At one point I thought I'd gone the wrong way as there were lots of monsters all facing the other way, unlucky for them. Got stuck in the detail a couple of times in the side tunnels of the spiderdemon room which was annoying. 4*

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Guest

Unknown date

  
another wad with sectors, actors, and gravity 6/98,587,486 (that's good!)

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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