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Friendly Cooperatives

   (9 reviews)
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About This File

Marines that you can spawn to assist you when you are in a jam.


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Unknown date

  
^Consider this... Your an idiot! ... ... This works fine in GZDoom (failed in Scoredoom) and I'm not the author. Very handy in tricky situations - let them take the flack while you collect goodies. This is actually a good time waster - watching the different characters battle it out. I created an arena for them and watched from behind bullet proof glass - still can't find my socks after laughing them off! 4/5

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Unknown date

  
Worked just fine for me, and this is a great wad! works like a charm and the allie AI is better than the average zdoom AI. 5/5

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Unknown date

  
I liked it

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Unknown date

  
This is actually a great wad. Its funny when they get owned and go right back to get owned again. Overpowered at first, but quickly outclassed on hell revealed type maps. This is pretty cool except they cant go off ledges so I had to constantly respawn them.-----The thing I liked most was that each had their own personality to them. One was slow but strong, another purposly went close up. Too cool. MUST DOWNLOAD

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Unknown date

  
dusnt work... so an author comment above, btw good concept tho

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Unknown date

  
MARINE EXPRESS, DUMBASS.

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Unknown date

  
I had a lot of fun with this wad. I set it to Go 2 It and just spawned them where need be and beat the level on UV, after a while of course. They do some pretty funny things, but they're a bit stupid. If there is an unreachable enemy that is, say, on a ledge but not within gunshot, they will run to the wall and jump contiuously at it. They have pretty good AI most of the time though. Not bad, worth a download. 4/5

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Unknown date

  
excellent concept. But does not work for me either. i got this error on both ZDoom and GZDoom... Script error, "FRNDCOOP.WAD:DECOR ATE" line 2005: "player.weaponslot " is an unknown actor property

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Unknown date

  
I am having the same problems as the previous comment. Any ideas to resolve this?

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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