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Friendly Cooperatives

   (9 reviews)
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About This File

Marines that you can spawn to assist you when you are in a jam.


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Unknown date

  
^Consider this... Your an idiot! ... ... This works fine in GZDoom (failed in Scoredoom) and I'm not the author. Very handy in tricky situations - let them take the flack while you collect goodies. This is actually a good time waster - watching the different characters battle it out. I created an arena for them and watched from behind bullet proof glass - still can't find my socks after laughing them off! 4/5

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Unknown date

  
Worked just fine for me, and this is a great wad! works like a charm and the allie AI is better than the average zdoom AI. 5/5

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Unknown date

  
I liked it

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Unknown date

  
This is actually a great wad. Its funny when they get owned and go right back to get owned again. Overpowered at first, but quickly outclassed on hell revealed type maps. This is pretty cool except they cant go off ledges so I had to constantly respawn them.-----The thing I liked most was that each had their own personality to them. One was slow but strong, another purposly went close up. Too cool. MUST DOWNLOAD

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Unknown date

  
dusnt work... so an author comment above, btw good concept tho

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Unknown date

  
MARINE EXPRESS, DUMBASS.

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Unknown date

  
I had a lot of fun with this wad. I set it to Go 2 It and just spawned them where need be and beat the level on UV, after a while of course. They do some pretty funny things, but they're a bit stupid. If there is an unreachable enemy that is, say, on a ledge but not within gunshot, they will run to the wall and jump contiuously at it. They have pretty good AI most of the time though. Not bad, worth a download. 4/5

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Unknown date

  
excellent concept. But does not work for me either. i got this error on both ZDoom and GZDoom... Script error, "FRNDCOOP.WAD:DECOR ATE" line 2005: "player.weaponslot " is an unknown actor property

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Unknown date

  
I am having the same problems as the previous comment. Any ideas to resolve this?

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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