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Scythe X. Episodes 1-2

   (127 reviews)
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The third installment of the Scythe series. This will be released on an episode basis.


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There's a lot mappers can learn from Erik's maps. Everything revolves around gameplay. The levels have a fantastic flow, battles are very challenging but winnable. The theme consistency, attention to detail, superb texturing and architecture are just breathtaking. The levels are short but action packed - just the way I like them, for there are few things that I hate more than long boring maps full of backtracking. That's why I love the Scythe series. Thank you Erik. 5/5

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Guest

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Excellent ... now will the level names end up in the deh file when this is complete ?

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Guest

Unknown date

  
Great mapset. Erik delivers quality once again.

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Guest

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Awesome! I found the new monsters a little stupid though... still 5/5

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Guest

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Good quality maps, but most of the music was pretty bad IMO, and the grey tech panel theme of the first two levels looked a little ugly, otherwise, excellent stuff as always

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Guest

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The texturing SUCKS. Erik Alm, what did you smoke when you textured this? Big disappointment after Scythe2. 2/5

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Guest

Unknown date

  
Very good looking and cool new monsters 5/5

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Guest

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The new enemies are interesting, and I like what Erik's doing with the glowy green and dark metal color scheme of the levels.

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Guest

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Most wads on Doomworld are 'play and throw away' or worse, this however is one that will go into my collection. I cannot wait for the rest of the set. 10/5

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Superb gameplay, i really like it! Thanks for all the hard work. 5/5

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Guest

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This is one of those wads which I will keep on my Computer 5/5

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Guest

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wonderful~ fun!!

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Guest

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So good I played it thrice. 5/5 -Huy Pham

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Episodic content, for all its upsides, doesn't address the massive blue balls one gets once they're done and are stuck waiting for the rest. Then you replay Scythe 2. Erik Alm may well be a magnificent bastard and advertising genius. 5/5

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Awesome!! Fucking awesome!!! But I hate those new monsters last section on map10...they're kick my ass... :( 4.5/5 for that defect. But it still 5/5 for Doomworld rating system, isn't it? :p -playerlin

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Unknown date

  
Decent quality overall, have yet to notice a stand-out flaw in design. 4 out of 5, for now: hopes to see more in Episode 3 (including those new monsters I saw at the end of Episode 2).

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Phenomenal maps, hopefully they get finished ;)

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Amazing 10 map but amazing!

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Erik Alm is GOD. This is the only conclusion you can come to after seeing the levels. Only a GOD can create something this perfect... even Jesus is jealous.

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So far it looks to be the worst Scythe for me. The levels aren't aesthetically pleasing, and the gameplay is uninspired. And the music is shit. 2/5

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^ Dang, I disagree. This is the best "Scythe" for me, by far. Excellent graphics, awesome music, great game play, and tons of originality. It's highly entertaining and loads of fun, all the while making you bust your butt to survive the maps. Personally, I'd rather see more "Scythe" WADs like this one. My only complaint is that it feels unfinished. I hope episode 3 comes out soon. 4.5/5

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Unknown date

  
Short to medium-sized mapset. Layout is overall good, but misses a wow-factor. Texture use is ok but varies too little, it gets monotonous after some maps. Same counts for decoration. Gameplay @ UV starts good, but gets after a while dominated by very predictable monster popups. At the end the levels look, besides the layout differences, quite identical, which makes the set imho too large. Overall: 4/5, but not interesting enough for a replay.

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Unknown date

  
Not as superb as the first two installments. However, the author manages yet again to create super-detailed maps with great lay-out and an atmosphere that I don't experience a lot when playing WADs. I'm hoping for the last 20 maps to be released, but I highly doubt it.

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Wow, Scythe, Scythe 2 and now this one?! Very good wads Erik Alm!!! The ultimate! 10/5 (Okay, fine, 5/5) Killer11223346

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Great atmosphere, good design, awesome gameplay, short levels, the kind of doom multiWADs I enjoy playing! 5/5 - Optimus

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  • File Reviews

    • By Sambo J · Posted
      The first room is like a giant demon double-teabag... The title of the mod leaving an impression...   Surprisingly fun on nightmare & has a fancy reward too.
    • By DRM-MAN · Posted
      Overrated trash that people constantly meme about instead of actually playing. Gets a kudos from me for the led zeppelin midi.
    • By Ashurion Neonix · Posted
      Even after playing many of the well known more modern wads this is still my favorite megawad.   I've played through the entire megawad in both gzdoom and crispy doom. So far I've only been able to finish it on UV once due to its high difficulty level (although I've come pretty close to doing it again)   The maps are highly details with overall good layouts and architecture. (However some of the larger maps are quite confusing without the automap.   The wad inherits many features from the original iwad such as the intricate monster placements and common use of traps. Many of the maps are directly inspired by maps from plutonia and even doom 2. The music is very well composed and does a good job at complimenting the map.   Most maps in the megawad give a good supply of health between encounters which helps stop the maps from dragging out. Ammo can be semi-scarce on some levels but can still be beaten without running out of ammo even without infighting. Enemy encounters are set up so that the levels always keep the player on their toes, while still giving out enough supplies so that the maps don't be become too unfair. A lot of maps will also start with several enemies creating a fast paced experience.   Overall, plutonia 2 is one of the best megawads I've ever played and definitely my personal favorite.   Favorite map: map 09    
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