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Scythe X. Episodes 1-2

   (126 reviews)
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4 Screenshots

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The third installment of the Scythe series. This will be released on an episode basis.


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Guest

Unknown date

  
Excellent ... now will the level names end up in the deh file when this is complete ?

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Guest

Unknown date

  
Great mapset. Erik delivers quality once again.

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Guest

Unknown date

  
Awesome! I found the new monsters a little stupid though... still 5/5

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Guest

Unknown date

  
Good quality maps, but most of the music was pretty bad IMO, and the grey tech panel theme of the first two levels looked a little ugly, otherwise, excellent stuff as always

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Guest

Unknown date

  
The texturing SUCKS. Erik Alm, what did you smoke when you textured this? Big disappointment after Scythe2. 2/5

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Guest

Unknown date

  
Very good looking and cool new monsters 5/5

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Guest

Unknown date

  
The new enemies are interesting, and I like what Erik's doing with the glowy green and dark metal color scheme of the levels.

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Guest

Unknown date

  
Most wads on Doomworld are 'play and throw away' or worse, this however is one that will go into my collection. I cannot wait for the rest of the set. 10/5

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Guest

Unknown date

  
Superb gameplay, i really like it! Thanks for all the hard work. 5/5

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Guest

Unknown date

  
This is one of those wads which I will keep on my Computer 5/5

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Guest

Unknown date

  
wonderful~ fun!!

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Guest

Unknown date

  
So good I played it thrice. 5/5 -Huy Pham

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Guest

Unknown date

  
Episodic content, for all its upsides, doesn't address the massive blue balls one gets once they're done and are stuck waiting for the rest. Then you replay Scythe 2. Erik Alm may well be a magnificent bastard and advertising genius. 5/5

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Guest

Unknown date

  
Awesome!! Fucking awesome!!! But I hate those new monsters last section on map10...they're kick my ass... :( 4.5/5 for that defect. But it still 5/5 for Doomworld rating system, isn't it? :p -playerlin

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Guest

Unknown date

  
Decent quality overall, have yet to notice a stand-out flaw in design. 4 out of 5, for now: hopes to see more in Episode 3 (including those new monsters I saw at the end of Episode 2).

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Guest

Unknown date

  
Phenomenal maps, hopefully they get finished ;)

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Guest

Unknown date

  
Amazing 10 map but amazing!

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Guest

Unknown date

  
Erik Alm is GOD. This is the only conclusion you can come to after seeing the levels. Only a GOD can create something this perfect... even Jesus is jealous.

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Guest

Unknown date

  
So far it looks to be the worst Scythe for me. The levels aren't aesthetically pleasing, and the gameplay is uninspired. And the music is shit. 2/5

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Guest

Unknown date

  
^ Dang, I disagree. This is the best "Scythe" for me, by far. Excellent graphics, awesome music, great game play, and tons of originality. It's highly entertaining and loads of fun, all the while making you bust your butt to survive the maps. Personally, I'd rather see more "Scythe" WADs like this one. My only complaint is that it feels unfinished. I hope episode 3 comes out soon. 4.5/5

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Guest

Unknown date

  
Short to medium-sized mapset. Layout is overall good, but misses a wow-factor. Texture use is ok but varies too little, it gets monotonous after some maps. Same counts for decoration. Gameplay @ UV starts good, but gets after a while dominated by very predictable monster popups. At the end the levels look, besides the layout differences, quite identical, which makes the set imho too large. Overall: 4/5, but not interesting enough for a replay.

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Guest

Unknown date

  
Not as superb as the first two installments. However, the author manages yet again to create super-detailed maps with great lay-out and an atmosphere that I don't experience a lot when playing WADs. I'm hoping for the last 20 maps to be released, but I highly doubt it.

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Guest

Unknown date

  
Wow, Scythe, Scythe 2 and now this one?! Very good wads Erik Alm!!! The ultimate! 10/5 (Okay, fine, 5/5) Killer11223346

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Great atmosphere, good design, awesome gameplay, short levels, the kind of doom multiWADs I enjoy playing! 5/5 - Optimus

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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