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Scythe X. Episodes 1-2

   (125 reviews)
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4 Screenshots

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The third installment of the Scythe series. This will be released on an episode basis.


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Unknown date

  
Great mapset. Erik delivers quality once again.

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Guest

Unknown date

  
Awesome! I found the new monsters a little stupid though... still 5/5

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Guest

Unknown date

  
Good quality maps, but most of the music was pretty bad IMO, and the grey tech panel theme of the first two levels looked a little ugly, otherwise, excellent stuff as always

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Guest

Unknown date

  
The texturing SUCKS. Erik Alm, what did you smoke when you textured this? Big disappointment after Scythe2. 2/5

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Guest

Unknown date

  
Very good looking and cool new monsters 5/5

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Guest

Unknown date

  
The new enemies are interesting, and I like what Erik's doing with the glowy green and dark metal color scheme of the levels.

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Guest

Unknown date

  
Most wads on Doomworld are 'play and throw away' or worse, this however is one that will go into my collection. I cannot wait for the rest of the set. 10/5

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Unknown date

  
Superb gameplay, i really like it! Thanks for all the hard work. 5/5

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Guest

Unknown date

  
This is one of those wads which I will keep on my Computer 5/5

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Guest

Unknown date

  
wonderful~ fun!!

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Guest

Unknown date

  
So good I played it thrice. 5/5 -Huy Pham

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Guest

Unknown date

  
Episodic content, for all its upsides, doesn't address the massive blue balls one gets once they're done and are stuck waiting for the rest. Then you replay Scythe 2. Erik Alm may well be a magnificent bastard and advertising genius. 5/5

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Unknown date

  
Awesome!! Fucking awesome!!! But I hate those new monsters last section on map10...they're kick my ass... :( 4.5/5 for that defect. But it still 5/5 for Doomworld rating system, isn't it? :p -playerlin

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Unknown date

  
Decent quality overall, have yet to notice a stand-out flaw in design. 4 out of 5, for now: hopes to see more in Episode 3 (including those new monsters I saw at the end of Episode 2).

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Unknown date

  
Phenomenal maps, hopefully they get finished ;)

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Guest

Unknown date

  
Amazing 10 map but amazing!

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Unknown date

  
Erik Alm is GOD. This is the only conclusion you can come to after seeing the levels. Only a GOD can create something this perfect... even Jesus is jealous.

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Unknown date

  
So far it looks to be the worst Scythe for me. The levels aren't aesthetically pleasing, and the gameplay is uninspired. And the music is shit. 2/5

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Unknown date

  
^ Dang, I disagree. This is the best "Scythe" for me, by far. Excellent graphics, awesome music, great game play, and tons of originality. It's highly entertaining and loads of fun, all the while making you bust your butt to survive the maps. Personally, I'd rather see more "Scythe" WADs like this one. My only complaint is that it feels unfinished. I hope episode 3 comes out soon. 4.5/5

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Unknown date

  
Short to medium-sized mapset. Layout is overall good, but misses a wow-factor. Texture use is ok but varies too little, it gets monotonous after some maps. Same counts for decoration. Gameplay @ UV starts good, but gets after a while dominated by very predictable monster popups. At the end the levels look, besides the layout differences, quite identical, which makes the set imho too large. Overall: 4/5, but not interesting enough for a replay.

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Unknown date

  
Not as superb as the first two installments. However, the author manages yet again to create super-detailed maps with great lay-out and an atmosphere that I don't experience a lot when playing WADs. I'm hoping for the last 20 maps to be released, but I highly doubt it.

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Unknown date

  
Wow, Scythe, Scythe 2 and now this one?! Very good wads Erik Alm!!! The ultimate! 10/5 (Okay, fine, 5/5) Killer11223346

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Unknown date

  
Great atmosphere, good design, awesome gameplay, short levels, the kind of doom multiWADs I enjoy playing! 5/5 - Optimus

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  • File Reviews

    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
    • By Summer Deep · Posted
      I don't pretend to understand any of the promotional material accompanying this map, relating to wizards and the like, and it just seems like a typically unsubtle early offering, albeit on a grand scale. One of the reviews says you can't get out of the Cyberdemon arena once you've teleported into it near the start, but the bad news is that you can. The final room with the Spider Mastermind is quite lively and entertaining, if you persevere that far.   The version of this I played was a Doom 2 conversion, which ran in the MAP10 slot, with some Revenants, chaingunners and Pain Elementals, but if you download the one on this page you'll probably get the original wad.  
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