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GoldenEyeDoom2 TC (for Doom2 v1.9 and deh source Ports)

   (19 reviews)
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(brief) GoldenEye Doom2 TC


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Guest

Unknown date

  
map design is very simple. no.2 gun is too powerful. too easy.

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Guest

Unknown date

  
it's Missing some Guns,Most notably the Klobb,and the Multiplayer Shotgun,but for those who haven't played the Real GoldenEye,it's Surprisingly Good! -Zevik666

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Guest

Unknown date

  
The Skulltag 007 Goldeneye is better IMO

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Guest

Unknown date

  
And the other is that the story is long, and sounds real, the best thing is there are a lot of stages. I appreciate this game

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Guest

Unknown date

  
definatly meh. its nice you got the graphics and all to work but all it is is graphics ....you didnt make any levels at all. Which i find lame. all that work and you could have tried to create some goldeneye inspired levels... :-(. Missed oppertunity.

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Guest

Unknown date

  
This could be good but it needs far more work.

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Guest

Unknown date

  
At first, it looked faithful to the original, although a bit lacking... Then I met revenants on the plane escape map. What ? There's also lots of bugs, some missing textures, and just plain disappointing stuff like Trevelyan being an immobile sprite that served no purpose. 2/5

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Guest

Unknown date

  
The map design sucks... weapons/musics/graph ics/sounds are OK... some effects sucks, just like a DOOM 2 PWAD with shitload of Goldeneye graphics/sounds/musi cs etc... this shit just take 2 years work, I can't believe... /facepalm 2/5 -playerlin

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Unknown date

  
Could've been nice but OMG the map design and such. Incomplete frames. It looks so 1995. To quote the doomworld review (newstuff 355) "at least the chairs explode". And that's what is good about it.

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Unknown date

  
I don't have that game anymore and haven't played it in a long time, so this wad was really fun to play even though it's pretty easy. It brought back many memories.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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