Title: Happy Time Circus ][
File name: circus2.wad
Email address: email@example.com
Author: Shitbag, aka Ray
Author info: Jack of all DooM trades.
Other WADs by author: circus666.wad, dark666.wad, yestrday.wad, many unreleased and unfinished maps.
Credits: Daniel "Tormentor667" Gimmer: for the blood texture pack (and a constant interest in this project).
Crista "CD Warrior" Forest: For the cfmansion texture pack.
Christopher "shaithis" Buecheler: I modified one of his mud flats from cwbdoom1.wad.
The monster resource guys: I copied the 'Hellfire' decorate code because I was
too lazy to write it myself.
ZDoom/ZDoom.org: Cool port, wiki, and forums full of useful information
The movies Evil Dead, IT, and Killer Clowns from Outer Space.
Cutmanmike: initial inspiration for circus666 which led to this.
findsounds.com: various raw samples
Acid Pro: sound recording, effects, ect
CodeImp: Doombuilder, Doombuilder2
Author of SLumpEd
That Wintex guy: for Wintex
Descrption: Your car broke down for no apparent reason so you decide to walk to the nearest town.
On your way there you notice an odd occasional balloon here and there elevated slightly
above the treeline running along both sides of the road.
"Balloons? What the fuck. This better not be some lame joke wad," you say to
yourself, not even knowing what that means.
You finally arrive at what seems to be the start of a town. The sky is full of thick
layers of unusual clouds. You start to turn and head back but after a few steps you run
into some kind of invisible barrier that wasn't there a second ago.
"I'm going to kill the author of this lame-ass wad." you mutter to yourself, again
not knowing what you just meant by that. You realize that the only way out is through
the town. Luckily you brought along your pistol, something you grabbed just as you left your
FOR ZDOOM ONLY (use latest version, whatever that is)
Level requires jumping.
New level from scratch.
Game: Doom2 + ZDoom
Single player: YES
Co op: NO, but player starts are there
New graphics: YES
New sound: YES
New music: YES
Demos replaced: NO
Levels replaced: Map 01 DOOM2, Map 33 (test level)
Editors used: Doombuilder, Wintex, XWE, SLumpEd, Paintshop Pro
Acid Pro 4, Cakewalk, Reason 3
Known bugs: 1. May run slow due to size of level and effects.
2. Some slime trails here and there.
3. If using the all weapons cheat, you may switch to a weapon thats not supposed to be used like the rocket launcher or plasma gun. I couldn't figure out how to remove them.
* Copyright / Permissions *
People can use the resources I've created but I'de appreciate at least knowing about it first.