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Plane of Infernus

   (11 reviews)
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4 Screenshots

About This File

Upon exiting the secret UAC labs, you are pulled through the aether to the Plane of Infernus, to which the labs' interdimensional teleporter was linked. You vow to avenge the marines who died fighting the invading hordes of Infernus by slaughtering anything in your way, but the forces of Hell have other ideas...


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Guest

Unknown date

  
Okay for a 1st WAD but sometimes a little bland. Large undetailed area, fight are so-so and balance isn't really good either. Still solid considering it's first one.

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Guest

Unknown date

  
Huge, plastered, boring rooms. You really aren't missing anything here. 1/5

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Guest

Unknown date

  
Yeah, this is poor. It's a first effort, though. phobmass.zip (same author) is much better, even if it doesn't fully succeed in its intent, it's far more deserving of a play than this.

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Guest

Unknown date

  
It wasn't that bad, a good tribute to The Spirit World. But the unmarked exit really let this down especially when fighting the Cybers outdoors.

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Guest

Unknown date

  
Nice little map - not *great*, but a fun way to spend some time. Can't say I agree with the previous reviewer, either; the exit was quite obvious.

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Guest

Unknown date

  
A somewhat above average first attempt at mapping. Meh! **

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Guest

Unknown date

  
I liked it

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Guest

Unknown date

  
fuck you for that last part just fuck you otherwise, 4/5, it's pretty good

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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