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The Mystery of the Marie Celeste

   (4 reviews)
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About This File

The year: 1943 The place: Somewhere in the northern Atlantic. The situation: Grim.

Alone in the middle of the Atlantic. You knew in your heart that it was the end when the escort, the HMS Marianna, picked up three U- boats on the sonar. The Teela Dan didn't have a chance: the torpedoes split her wide open and she sank within seconds. You were lucky enough to launch one of the liferafts before she went down, but the others who dived overboard all died in agony when the fuel slick went up.

You were hoping that the Marianna got an SOS away before she too went down, but no rescue ships have appeared and your water supply has nearly run out. You are almost resigned to a lonely death on the high seas, when...

Wait! Is that.. Yes, it's a ship! An old one, by the looks of it, since it's running under sail. Luckily the breeze is very light, and you manage to paddle the raft into its course. However, nobody on board is responding to your hails. Strange... what's the name of the ship? You squint, and can just make out the name 'Marie Celeste'. The Marie Celeste? Wasn't that the ship that was found mysteriously abandoned years and years ago? What the hell is it doing here? Well, there's only one way to find out!

Grabbing the pistol from the emergency stores locker, you pull alongside and climb the rope ladder....


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Walter confetti

  
A nice 95 level sets on a boat... Some details like the wood boxes are pretty cool..

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Sui Generis

  
A realistic '94 era depiction of a wooden ship, with multiple levels, pretty fine detailing and trivial gameplay. It is not nearly as impressive today as it would have been at the time. It's interesting to have a look at, and the furniture, the galley (with stove!) and store room are kind of cute, but with merely a handful of imps and former humans in small rooms the gameplay is barely worth mentioning. Oh, and the new sky seems far too cheerful for the mood the author aimed for. A historical curiosity

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Guest

Unknown date

  
This map sets a great mood, as you're placed on the old haunted brig "Mary Celeste". There's no excessive detail, yet you feel like you're on a ship, complete with a mast, the crew's quarters and a hold (with UAC crates!). Silent teleporters give a feeling of 3D. The gameplay is where this map suffers... there are merely a handful of monsters that are easily taken care of, and the ending monster teleporter is more than a little slow. Almost a 4, but not quite. --3/5

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Guest

Unknown date

  
That's an interesting old wad.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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