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Sand Chain

   (48 reviews)
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A small map for Doom II, but loaded with quality!


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Erick

·

  

There honestly isn't much to talk about this WAD, it is pretty much a WAD of abysmal quality and has many errors that makes up the entire level. It's just a single "hallway" with missing textures everywhere after the level start, you can pretty much go outside the map, and there just isn't much to it. No point in touching this nor talking about it, a lot has already been said about it and exaggerating about isn't helpful either.

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geo

  

Believe the hype, Sand Chain is indeed a terrible map. Not terrible like oh this must be someone's first map or designed by a team of kinder gardeners and their friend in second grade who can use DoomBuilder, I'm talking hall of mirror walls, coupled with the fact you can go through the game's exit switches. The map is short and sweet, which only adds to how terrible it is. The level is a single hallway with... get this... a bend! Oh stay with me here... and then after that bend, there is a bank of switches! Yeah, that's it. The level isn't meant for Nightmare, but it should become everyone's first accomplishment of, "I can beat this level on nightmare."

I suppose in an artistic way, the hall of mirror affect on all walls is to disorient the player, so they miss the big twist at the end. Thus costing speed runners valuable seconds on their first play through. The big twist being the bend. Other than that, there are plenty of shotgun shells, shotgun troopers and health to ensure you make it to the end of this brutal and rigorous test of endurance over the course of 5 - 30 seconds.

This is the level that has become famous, because everyone needs to play it themselves to add their two cents of "it's crap" to the pile of reviews that will no doubt entice more people to play this game. It's a gorgeous display of everything wrong without the annoyance of having to play it for longer than a full minute. Complete with someone from an aol email to spice up it's true 1995 feel... despite being made in 2009.

 

* slow clap * You've done it. You've found a new twist on terrible.

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CountArchvile

  

Terrence For fucks sake...

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Doomkid

  

Pure waste.

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Chipchase

  

Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.

doom16_s.png

doom11_s.png

doom17_s.png

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Guest

Unknown date

  
Whoa.... my eyes, this has to be the singlemost WORST map for doom ever conceived. A tunnel of HOM that is all you get here, and a noclip wall problem that lets you run into infinity. At the end of the tunnel occupied by shotgunners you get to a wall with 3 switches, Ta-Da! End of map. This is pure garbage of the worst kind avoid this one like the plague! 0/5

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Guest

Unknown date

  
I think this was on purpose.

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Guest

Unknown date

  
Terrible. 0/5

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Guest

Unknown date

  
Garbage. 0 stars

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Guest

Unknown date

  
Um... how this did get past? This is worse than wow.wad! You don't even know how to create a map! You didn't even playtest it obliviously! This is a piece of garbage. -1/1000

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Guest

Unknown date

  
pure crap and even worse! The good side is that there is no time to crate rating. How did doom builder let you make this? Even a retard can make good maps with doom builder! Which goes to show how much you suck at making maps even if you did use doom builder. 1994 is here again :( 0/5 stars -z34chris

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Guest

Unknown date

  
I thought it was funny

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Guest

Unknown date

  
You mis-spelt your name buddy - it should be TRASHMAN......

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Guest

Unknown date

  
CACOWARD MATERIAL!!! From the gripping, emotional storyline, to the badass graphics and difficult bosses, this WAD is a jewel among modern creations. 5/5

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Guest

Unknown date

  
Either he's really bad or just a newbie mapper. But since this is his only published wad I have to guess he's a amatuer. My advice is to play more maps to get ideas and read the doom builder manual and learn how to use doom builder to it's full potential.

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Guest

Unknown date

  
WHERE THE HELL IS THE LOADED WITH QUALITY THAT I EXPECTED WHEN DOWNLOADING THIS.... you have dissapointed me Ashman please take your map back and put it in the TRASHMAN, I mean trash can. 0/5

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Guest

Unknown date

  
Worst map ever. Is this even a map?

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Guest

Unknown date

  
I'm rating this minus one million stars! Might be better to review id=15857 instead.

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Guest

Unknown date

  
The exit was pretty creative

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Guest

Unknown date

  
This is awesome, please make more.

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Guest

Unknown date

  
Interesting visual effect, otherwise garbage. I've played worse wads, at least this one is short. 2 stars.

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Guest

Unknown date

  
worst wad ever. it allows you to run in any direction for ever. but at least it doesn't flash and/or make annoying sounds

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Guest

Unknown date

  
If the purpose of this is to demonstrate some quirks of the Doom engine, then fair enough, though it's nothing original. If it is an attempt to create a decent map, then it is awful. If it is a "joke", then it is pathetic.

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Guest

Unknown date

  
As said above, the exit was creative. I actually had to think there for a second.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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