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Green Tea Brick Factory

   (15 reviews)
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5 Screenshots

About This File

There is green tea in a factory made of bricks. After several years of not doing any levels, I make a level!


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Guest

Unknown date

  
^Agreed. An excellent map. If you know how, Arch-Viles are easy meat, even pairs of them! So all the gaylord's and girlie's should stick to something altogether easier... like Mario. 4/5

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Guest

Unknown date

  
Shitloads of Archviles isn't a good idea, otherwise, it's a good map. 3.5/5 -playerlin

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Guest

Unknown date

  
not enough armo

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Guest

Unknown date

  
Not a bad map, but the arch vile trap(s) was annoying as hell. 3/5

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Guest

Unknown date

  
Fun little slime techbase. On UV, it starts easily enough but difficulty starts to ramp up with many, many archviles. 4/5

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Guest

Unknown date

  
Archies are a pain and also entertaining in this map, ok map. 3/5 -MaxSpeeD

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Guest

Unknown date

  
This would have been 5 stars if it wasn't for the ridiculous amount of Archviles put in the map. The exit was even worse... The rest is okay. 3.5/5. - Moti

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Guest

Unknown date

  
nice to look at 3/5

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Guest

Unknown date

  
Thumbs up for the name. Take it easy with the archvilles though.. 4/5 - Optimus

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Guest

Unknown date

  
I found the Archviles fair in the map. Just note that it's a very challenging map, and beginners shouldn't be near it. As for the yellow key, just make sure you save before you trigger the Archies as it is easy to "trap" yourself under fire. Overall I enjoyed this map. 4/5

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Guest

Unknown date

  
2 / 5 because the level itself would've been nice but this ridiculous amount of archviles just fubared the level completely. Without them it would've been better than 3 stars.

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Guest

Unknown date

  
This is dated October 1995. It's a techbase in the classic style that pits you against 195 baddies. The first 100 or so are weak and die easy, and then it toughens up. There's really only one hard bit, but it's "Hell Revealed hard" unless you're quick on your feet; you get a tonne of plasma ammo afterwards, and the final traps are easy provided you hit the archviles immediately with everything you have. It's a bit save-die-reload, but I liked it.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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