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Green Tea Brick Factory

   (15 reviews)
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5 Screenshots

About This File

There is green tea in a factory made of bricks. After several years of not doing any levels, I make a level!


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Guest

Unknown date

  
^Agreed. An excellent map. If you know how, Arch-Viles are easy meat, even pairs of them! So all the gaylord's and girlie's should stick to something altogether easier... like Mario. 4/5

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Guest

Unknown date

  
Shitloads of Archviles isn't a good idea, otherwise, it's a good map. 3.5/5 -playerlin

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Guest

Unknown date

  
not enough armo

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Guest

Unknown date

  
Not a bad map, but the arch vile trap(s) was annoying as hell. 3/5

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Guest

Unknown date

  
Fun little slime techbase. On UV, it starts easily enough but difficulty starts to ramp up with many, many archviles. 4/5

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Guest

Unknown date

  
Archies are a pain and also entertaining in this map, ok map. 3/5 -MaxSpeeD

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Guest

Unknown date

  
This would have been 5 stars if it wasn't for the ridiculous amount of Archviles put in the map. The exit was even worse... The rest is okay. 3.5/5. - Moti

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Guest

Unknown date

  
nice to look at 3/5

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Guest

Unknown date

  
Thumbs up for the name. Take it easy with the archvilles though.. 4/5 - Optimus

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Guest

Unknown date

  
I found the Archviles fair in the map. Just note that it's a very challenging map, and beginners shouldn't be near it. As for the yellow key, just make sure you save before you trigger the Archies as it is easy to "trap" yourself under fire. Overall I enjoyed this map. 4/5

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Guest

Unknown date

  
2 / 5 because the level itself would've been nice but this ridiculous amount of archviles just fubared the level completely. Without them it would've been better than 3 stars.

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Guest

Unknown date

  
This is dated October 1995. It's a techbase in the classic style that pits you against 195 baddies. The first 100 or so are weak and die easy, and then it toughens up. There's really only one hard bit, but it's "Hell Revealed hard" unless you're quick on your feet; you get a tonne of plasma ammo afterwards, and the final traps are easy provided you hit the archviles immediately with everything you have. It's a bit save-die-reload, but I liked it.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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