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Doom 2 Reloaded

   (315 reviews)

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5 Screenshots

About This File

32 Level Megawad for use with Doom2. Hopefully a fun packed collection of mainly small to medium sized maps.


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Guest

Unknown date

  
teh best thing since sliced bread

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Guest

Unknown date

  
not vanilla styled :( 2/5

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Guest

Unknown date

  
This is rather awesome. I dare say it may be my favorite megawad add-on. I liked the all the levels, essentially. Play is tough but not too harsh. The later levels are a bit brutal, but can be negotiated if played smartly. The "conceptual" maps, 9 and 18, are perhaps better suited as standalone levels, but they are also well-made and play rather well for their intent. I encountered the map09 bug Black Yoshi mentioned and map30 can crash (vanilla) sometimes. [4/5] ~Chain Mail (03/2011)

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Guest

Unknown date

  
Incredible job of a megawad, great testing, and attention to technical and aesthetic detail. Nice work, Andy.

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Guest

Unknown date

  
First map's a bad introduction but after that it does improve, if it annoys you that much you can just start on map02.

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Guest

Unknown date

  
Overall, among the best custom WADs I've ever played in my life; there are only a few flaws I find with it -- mainly, that you can't get into the yellow key room in Level 9 without the game crashing for some reason (meaning you have to use IDCLIP and clip AROUND the opening of the room, turn IDCLIP off to grab the key, then turn it back on to get out of the room. Other than that, fine work! -- Black Yoshi

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Guest

Unknown date

  
some of the earth map are boring but hell episode is the best ever 4/5

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Guest

Unknown date

  
Best wad of the week, 5 stars. -Vegeta

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Guest

Unknown date

  
You should play this with PSX music and sounds. Look it up at Doom Depot. It really makes a huge difference, athmosphere-wise. Crazy good maps, by the way. 4/5

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Guest

Unknown date

  
The mapping is great, the levels actually look like what they're supposed to be, especially the starport and city levels. I love those city levels. The beginning and latter maps are a little on the boring side, though. This truly is the iwad that id forgot, not wolfenstein 3d.

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Guest

Unknown date

  
sorry but not cool. 2/5

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Guest

Unknown date

  
Good Work man 5 STars!!

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Guest

Unknown date

  
Really inconsistent. Some great later maps, but the first 10 or so I was forcing myself to continue. Has some rather ugly textures (and texturing) at points too. 3/5

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Guest

Unknown date

  
Awesome magewad, beginning levels just plain, but later maps are better, but I skipped map29 because it's complicated and I feel boring after finished map27 & 28. I love Map32's secrets hunting, it's fun... but the sector with time limit to close is still sucks. :p 4.5/5 -playerlin

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Unknown date

  
As mentioned by plenty of others the early maps are a bit lame but keep going as the later ones are worth it. Very enjoyable.

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Guest

Unknown date

  
Good megawad, gameplay is superb, enough ammo and fun challenge. The 'sentinel' map adds nice new gamestyle. Theme is consistant, detail is in some places mediocre, but continuity between maps makes up for it. Oldschool dooming, recomended. 4/5 -MaxSpeeD.

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Guest

Unknown date

  
Features impressive texture work and rather interesting gameplay 5 of 5 (Dave_wwid)

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Guest

Unknown date

  
So... some of the maps in this megawad are stinkers, however the majority of maps (nearly 90%) are amazing, not only do they have awesome architecture and a classic feel, but a lot of the maps are really original. I really hope this author decides to make more maps.

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Guest

Unknown date

  
not bad....really

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Guest

Unknown date

  
Good game

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Guest

Unknown date

  
^We're saying "it's what doom 2 should have been" because in this megawad, the maps actually represent what they're supposed to be.

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Unknown date

  
On the whole, maps are bigger and harder than Doom2 UV. The layout is sometimes confusing and while the gameplay isn't bad it is sometimes frustrating (chaingunners on ledges in outdoor areas). Now, unlike Doom2 this megawad actually manages to keep a consistent atmosphere - for example, Map07 is barely more than a retexture (unless you pick the secrets...) but these smalls differences are enough to really make you feel like you're in a starport this time. It could have used more playtesting, though. 4/5

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Unknown date

  
Amazing. When I first played level 14 for the first time, I was blown away. One of the best parts is that things are what they represent, e.g. the city levels actually look like cities this time, but on doom 2 they just looked like...something. Of course it has its flaws like any other WAD, but they are only small. Some levels are a little bit bland, and map 01 is a bit difficult, even on hurt me plenty, but overall it is still one of the best i've played so far. 5/5 I hate archviles now

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Unknown date

  
If you read the above review it mentioned specific flaws. If in fact this wad has been extensively playtested and these flaws are still here despite that, then the testers did a pretty poor job at it and more playtesting (either more focused testing, or from different testers) would have helped.

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Unknown date

  
Very nice and fun megawad. 4/5 - BloodMarine -

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  • File Reviews

    • By Somniac · Posted
      Fun, challenging set of maps that looks much better than you might expect for the time it was made. These maps will still slap you around a bit on HMP if you're not staying sharp. The author is fond of Chaingunner ambushes which keep you on your toes. I didn't find the SSG until around MAP05, which was cool, I like when its not given out too early. Pistol-starting the last two maps is pretty tough, but doable.   The map designs do a really good job of letting the player see crucial areas from different angles through progression and the layouts are really tidy overall, and feel a bit more modern than a lot of other 94/95 maps I've played. There are some really nice large-scale vistas (like the start of MAP06), nice uses of verticality and a good mixture of tight and more open combat.   Recommended!
    • By Darman Macray · Posted
      Spectacular visuals and engaging combat make this an absolute must play. There's a puzzle with a "Shoot the thing" answer that kind of comes out of left field and can be an easy place to get stuck if you're not on your toes, but that hardly stops the map from being a thrilling masterpiece.
    • By Darman Macray · Posted
      E3M9's refrain of back-tracking to a church for keys is a little tedious, and there are a few moments where things can become a frustrating key/switch hunt as you figure out what to do next, but aside from that, this an intense and rewarding adventure with beautiful lighting and architecture.
    • By JKWAD · Posted
      This actually Reminds of Me Epic 2
    • By MeriMemesX · Posted
      I didn't enjoy this WAD at all but has good level design
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