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Clavicula Nox (Revised Version)

   (28 reviews)
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16 Screenshots

About This File

12 medieval-themed maps based on the game Nox. For changes for the revision version read ahead.


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Guest

  
This Is really awesome. great job

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Guest

Unknown date

  
I didn't replay the whole wad just for the revisions but I liked clavnox a lot and therefore gave this a 5 as well.

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Unknown date

  
One of the best mods ever played! 5/5!

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Unknown date

  
Nice looking mod. Keep your good work cuz. :-)

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Unknown date

  
A great medieval themed mapset! I enjoyed playing through every single map, great use of new monsters and weapons. Also, where did you find the Skeleton Archer? The maps are also pretty playable in GZDoom, though the chicken may crash. :P 5/5 from me. - Moti

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Unknown date

  
Epic Win. This wad rocks!

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Unknown date

  
This truely amazed me, it felt (as intended) like to totally different game and was a load of fun! It kind of lacked an ending, but the final map was weird to say the least. Still, I enjoyed every minute of it, one of the most innovative things I've ever played! 5/5

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Awesome wad!! Just f***ing epic! But due I'm lazy to use vavoom, I use newest GZDoom SVN instead, so I found the water effect doesn't work and using cheat to play with that, sorry. 5/5 -playerlin

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Unknown date

  
Why are all the weapons red?

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Nice mod. Kinda hard. Although I made the mistake and played it in zdoom. Does you have levitation when played in vavoom? 4/5 - Optimus

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Unknown date

  
SIR, THIS IS FANTASTIC!

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Unknown date

  
No, this is gay. I don't got enuff ammo. ~0/5

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Unknown date

  
It's a cute little conversion but the gameplay is kinda wonky and melee combat with a sword always blows in 2d.

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Unknown date

  
The mapping is somewhat nice, but generally boring. Gameplay simply sucks. 3.

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Unknown date

  
I enjoyed it a lot. 4/5

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Wow, someone who has played nox. I'm not going to beat around the bush, this wad has it's fair share of amazingly small to incredibly annoying bugs and glitches. But so far it stays true to Nox's feel as far as I know, now all we need is a leveling system of some sorts!

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  • File Reviews

    • By P41R47 · Posted
      I actually used this files MORDETHfb97-dsf but its the same wad with lumps properly organized.    Simply... WOW!!!   Love it from start! I really like exploratory maps with clever puzzles and secrets and pretty good encounters. The maps are neat, detailed, have a really good atmosphere and great architecture. The resources are used in a way that one can't ignore; its just really organic and nothing standouts as unfitting. Perfect texture work, indeed. (Don't know why, but while playing it, Suspended in Dusk by Espi comes to my mind... maybe some of the texture usage remind me of that amazing work).
      The dehacked monsters are good and interesting alternatives.
      I love the fog effect and how it dissapeard when you are near and then appeard again when you look at it from afar. If this was the demo, and after seeing some juicy screenshots, i just can drool dreaming about this long awaited mapset finally being released.

      Thanks MORDETH for this demo, its something really inspiring.
      I doesn't care to wait another twenty years to finally play the complete version ;)
       
    • By aargh · Posted
      Slaughtermap for beginners. Simple but effective level design, impressive architecture, great lighting. Arch-viles are a bit overused.
      Played with Meatgrinder mod.
    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
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