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Business Complex

   (7 reviews)
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7 Screenshots

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Fight (& have fun)


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Guest

Unknown date

  
Remember those 1994 office maps, as well as those "original" maps using sky or otherwise unusual textures on walls etc? Business Complex is all of this and much more, but squared and cubed. You'll find literally all of TNT: Evilution's textures used (which is also required), there's some bizzarre texturing and some interesting polyobjects (like cars) but otherwise it plays just like the majority of said 1994 office maps... 2/5 for the effort. -Maes

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Guest

Unknown date

  
Yep,ugly as hell.However,I thought the gameplay on HMP was pretty stiff.A 3* wad,I'll give it a 4 to put it where it belongs-average[3].- d.d.koop

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Guest

Unknown date

  
The previous reviewer is correct. Check out the horrible rendering of the floor at the exit area - or not. Needs more work. 1/5

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Guest

Unknown date

  
It looks ugly, and not like a '09 map, not mention the shitty mapping trick in this map make some areas rendering like f***ing shit. The gameplay still OK, but I just hate fighting monsters with DAMNED dark area. That's just like play with my eyes get blind... :( 1.5/5 -playerlin

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Guest

Unknown date

  
Meh. Sorry, but this is neither a) even the slightest bit reminiscent of a business complex nor b) enjoyable.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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