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Bad Bethlehem

   (16 reviews)
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Guest

2 Screenshots

About This File

I finally got around to reading the reviews of my maps from the summer. Well, I now have some idea of what my audience likes and expects. I would apologize for my ignorance but it was simply that. Anyway this is my magnus opus from the summer. I thought it was sitting pretty on the idgames server but apparently not. Here ya go, assholes! Just kidding. You guys are alright.


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Guest

Unknown date

  
Play this as part of Calisas -- it's got all the HOM problems fixed, and runs great in Zdoom or whatever. 5/5

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Guest

Unknown date

  
Pretty open and abstract, but would be kinda fun to demo on. 3/5 - AB

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Guest

Unknown date

  
If there were no HOMs it could get 2 or 3. 1/5 - Optimus

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Guest

Unknown date

  
No difference between this one and 15792? It's about 200k worth of difference.

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Guest

Unknown date

  
I didn't see any difference between this and bethlhem.wad myself - but I'll score it the same just in case. 2* -Phobus.

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Guest

Unknown date

  
You sir, are a, sir, god, sir, sir.

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Guest

Unknown date

  
Perhaps you should upload the WAD ITSELF, and NOT the backup file for it ... >_>

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Guest

Unknown date

  
Don't see much difference between this version and the original[id=15792]ex cept this version has an exit.Kept me busy for 35 min.,especially jumping outta windows and popping monsters in mid-air.Not bad,not great-just average.Also,just re-name back-up file to badbeth.wad and you're good to go.3*

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Guest

Unknown date

  
Such a fundamental error. It's easily fixed if you rename the file to .wad. Obviously not the final version. You were apparently trying to be clever. I suggest you look before you leap next time. 0/5

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Guest

Unknown date

  
This is bad, and you should feel bad.

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Guest

Unknown date

  
I liked it - COOL - but what's up with the sky acting like a missing texture?

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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