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Highlands

   (15 reviews)
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Guest

5 Screenshots

About This File

I'm re-releasing this because the original will never, ever get any attention. I'm not even sure if it's on the idgames archive. I'm actually pretty happy with this one -- I played it about thirty times this spring before getting bored with it. And it's a 20-25 minute affair. It was originally meant for co-op, but I never got a chance to try it out because my best friend at the time soon became a bit of a stranger. Sob sob I know. PS this is Map 07. I never make maps 01 because the music sucks. Surely you agree?


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Guest

  
gets attention. 0/5

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Zahid

  
design is random but nice...gameplay starts well.but soon it gets unexciting and pointless due to extreme supply of ammo/health and immortality orbs...

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Guest

Unknown date

  
I love how there's no coherent theme to the texturing or architecture. No, wait... I got confused... I hate that. 2/5.

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Guest

Unknown date

  
Sweet map, but it appears to have a few glitches that show up on modern emulators. Great nonlinear design, good spacing and flow. Excellent boss fights. 5/5

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Guest

Unknown date

  
Map01 music sucks, I'm glad it was something different even if it means I have to clev it.

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Guest

Unknown date

  
pretty kool, too much plasma ammo tho. overall: 4/5 -TSC

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Guest

Unknown date

  
cool environments as usual. Needs better ammo/health balance. So much plasma is not necessary. 4 stars.

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Guest

Unknown date

  
On HMP,WAY TOO MUCH ammo/health ruins decent gameplay[no challenge at all].-2.5/5

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Guest

Unknown date

  
Hey this map is good! I got fun while playing it! 4/5!

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Unknown date

  
This map isn't bad, but lack some ammo balance... When I get BFG, just fire it everywhere and enemies killed, even on UV. And yes, the music on Map01 sucks. :p 3.5/5 -playerlin

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  • File Reviews

    • By DharmaForOne · Posted
      I liked it better than Claptrapino. Maybe because I'm a novice level maker too. Obviously it's the work of a newbie, but I absolutely understand how it might have taken 10+ hours. I think I've spent at least that long and haven't even completed any levels yet.   I actually thought it was an interesting basic concept to start in the middle of a maze, with areas you've previously cleared not guaranteed to be safe anymore with the portals and spawns. I died twice in my attempts and finished the third time. When I realized that staying in place, conserving resources and clearing wasn't working I took the invulnerability and just ran through the halls spraying high damage weapons.   The level did seem unfinished though. What are the keys for? Are there secrets in the level that contain locked doors?    
    • By aargh · Posted
      Yes, this is a legendary megawad. Yes, there is a lot of positives to say about it.
      But I can't ignore the button madness present in many levels. In the second half of the games this gets utterly insane - you WILL spend most of the time bashing and shooting every inch of every wall to find yet another hidden switch to be able to progress. Many switches open hidden doors in an unrelated location on the other side of the level without even telling you. Some levels have switches completely invisible and one of them even hides switches in random decoration sprites like trees. I'm sorry but this was no fun and in the end it ruined the entire megawad for me.
    • By DRMman · Posted
      Now this wad is sorta conflicting, for one if you suffer from any of the following problems: lack of ammo,regenerating health,the maps,multiple deaths. You can't play doom for shit but the i also have issues with this wad.   1. The doom 3 type design disgusts me, mainly because i don't like doom 3 that much   2. I hate the painkiller esque moments   3. It's unfinished and dead   That's all.   RATING:3/10
    • By Argent Agent · Posted
      Pretty awful: uninspired, square layouts; boring, repetitive hordes; bad map design which leads to accidental telefragging by monsters; questionable sound design. Half of the time in a map is spent trying to figure out where to go in the map because the automap does not work and there is little sensible layout of the maps (plus some access points are hidden and difficult to discern). Earns 1 star just because of decent graphics, but that's about all that's decent in this wad.
    • By DRMman · Posted
      I actually like this, the custom pistol replacement is pretty good the new enemies add a nice campy feel to it which i very much enjoy, the map design gives a nice feeling to my eyes and in general was good.   RATING:4/10
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