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The Facility.

   (10 reviews)
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Guest

2 Screenshots

About This File

Requires Doom2

This wad is a huge nukage base.

you must clean it out, kill the monsters,

you know the rest...


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Guest

Unknown date

  
This guy frankly has no handle on gameplay. Just throwing out tons of monster doesn't do the trick. Architecture is okay, but it won't win it much.

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Guest

Unknown date

  
"you must clean it out, kill the monsters" That would be nice, BUT THERE'S NO FUCKING AMMO

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Guest

Unknown date

  
This level is impossible. Please make your maps fair. 0/5

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Ashley_Pomeroy

Unknown date

  
Two maps dated July 2006. Map07 is a huge missed opportunity; 902 baddies in a bland but eventful techbase/factory, seemingly designed so that you have precisely enough ammo to kill them all - if you're absolutely perfect all the time. What should have been a fun Hell Revealed slaughter becomes, well, joyless is the best word. Map08 is a great improvement; great architecture, much better gameplay because it's more restrained. More of that, please.

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Guest

Unknown date

  
Actually its pretty good. There are 2 levels replacing MAP07 and MAP08. There is no new music.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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