Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Deimos Base #666

   (27 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

Oh no! UAC just called in reporting another Cyberdemon in a previously unknown Deimos base. Your job is as usual: Clear the base, eliminate the Cyberdemon, and leave! Good luck!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Solmyr

  

I shit better wads than this.

Share this review


Link to review
Yura04kizel

  

shittiest wad ever that looks like made by 6 year old

Share this review


Link to review
Guest

Unknown date

  
wtf is this faggotry

Share this review


Link to review
Guest

Unknown date

  
Seriously, do you guys think it's funny to release shit? I don't know about you, but I come to this site for wads that are actually playable, unlike this piece of garbage.

Share this review


Link to review
Guest

Unknown date

  
Automatic zero after looking at the file size. Another retard trying to out-do wow.wad.

Share this review


Link to review
Guest

Unknown date

  
Making a wow.wad without the illusio-pit is like failing at failing. Wow.wad failed at being a doom level and this wad failed to be like wow.wad because of the absence of an illusio-pit. Therefore, I can safely and accurately say without looking like a newfag, that this level is epic fail.

Share this review


Link to review
Guest

Unknown date

  
^^ fun fact: Carl Paulson finished this map in 5 weeks or about a month of taking heavy drugs made from washing powder and aspirin, and driking nasty Mad Dog wine. 0/5

Share this review


Link to review
Guest

Unknown date

  
This is failing at faliling and it's not a double negative.

Share this review


Link to review
mrthejoshmon

Unknown date

  
bag of wank 0/5

Share this review


Link to review
Guest

Unknown date

  
Best wad I've played

Share this review


Link to review
Guest

Unknown date

  
piece of shit, you only have to look on the size, and you know---this IS SHIT !!

Share this review


Link to review
Guest

Unknown date

  
wow.wad w/o "illusiopit". vomit.

Share this review


Link to review
Guest

Unknown date

  
Yet another idiot trying to make a wow.wad tribute.

Share this review


Link to review
BaronOfStuff

Unknown date

  
Obvious trollmap is obvious. 0.

Share this review


Link to review
Guest

Unknown date

  
WHAT-THE-FUCK-IS-THI S-SHIT! I can't stop laughing, man, it's just, it's a very small map, with a plasma rifle and a rocket laucher that you can't grab because the cyberdemon it's just right there, on the middle, free to obliterate you, and what's with the sky textures on the walls? this level has a floating ceiling? This is why all new mapers should read tutorials and actually play GOOD wads before making any attempt at doom builder

Share this review


Link to review
  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
×