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Grime

   (46 reviews)
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2 Screenshots

About This File

This was designed to be a difficult map. I got my inspiration for this map from maps 23-25 of Scythe2, the last episode of Scythe, The last 4 maps of AV, map14 from CC1, map32 from CC2, and map25 from CC3. I know it's a long list, but all influenced at least some aspect of the map.


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NuMetalManiak

  

yeah I gotta admit, this one's pretty good too. apparently it's not a speedmap, but it damn sure got inspired by a lot of hard levels we all know and love. if it attempted only to do that and make a hard level that has similar aspects to those many maps, it succeeded, even though the level itself isn't gonna be as memorable, it is still a fun, tough challenge map. hone your skills with this map.

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Roofi

·

  

Grime looks like a more hellish version of Scythe 2's map 25 mainly because it uses an altered and darker version of the music "Intolerance" from Seiken Desentsu 3 and it was heavily inspired from Scythe 2 Map 23-25 . I actually found Grime way easier than Erik Alm's map . The health and ammo were indeed quite plentyful and above all Grime doesn't have those annoying and overpowered space marines. Inversely , Grime has more high-tier monsters but you can make them easily infight.

 

It doesn't figure among my favourite maps from Death-destiny but that remix of "Intolerance" is fucking awesome. :)

 

Detailed review : http://doomfrance.forumactif.com/t4688-review-maps-de-death-destiny#140845

 

My UV saveless demo : DEMO

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Scotty

  

A masterclass in entertaining encounters and engaging, challenging gameplay. Item and monster placement is borderline perfect.

 

Less experienced players should take advantage of the well-implemented difficulty settings - don't miss out through being stubborn if UV is too difficult for you!

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doomedwarrior1981

  
beautiful looking slaughter map if you don't like slaughter maps though you won't like it I'm not a big fan but at least it's beautiful to look it

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Guest

  
Pretty darn good indeed, but I think there's a lack of ammo, this kind of gameplay and having to be careful on ammo doesn't fit together.

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Guest

  
A really strong level. Challenging gameplay, balanced ammo and monsters, excellent progression through the map. A classic deserving of 5 stars. -TRRobin.

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Guest

Unknown date

  
This is the hardest map I have played through yet! I spent around 2 hours playing, and by the end I only had about 25 minutes of actual game time. Yup, I died a lot. Great looking map and the music was nice as well. 5/5

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Guest

Unknown date

  
Awesome map, except it's fucking hard due shitload of archviles try to burn player's ass! XD -playerlin 4.5/5

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Cynical

Unknown date

  
"Legendary" in every sense of the word. Amazing map with well-implemented skill levels to appeal to a very wide range of Doom players. Incredibly well thought-out fights with a surprising amount of variety in the action despite the reliance on a few familiar monsters - geometry and layout here are brilliant. Despite the texture alignment (or lack thereof), the level also looks excellent, with a striking color scheme and amazing architecture. One of the best.

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Guest

Unknown date

  
Even for a seasoned doomer, this will put some serious hair on your balls/ovaries. It's not a map with 2000+ enemies that come at you like russian conscripts with peashooters, its a map with ball-busting traps, flanks, fucks, and archvilefucks. Lots of archvilefucks. Prepare for death within a few seconds if you're using a mod with reloading(unless there's stupidly op weapons). That said, this map deserves every star it gets --- 5/5 Bukkake Windmill

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Guest

Unknown date

  
I am more of a casual player (read: I suck), so I will not judge the game play, though it was fun with god mode on :P. Anyway, it is a beautiful level, both architecturally as in texturing. I would really love to see some demos though, especially pacifist or Tyson. 5/5

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Guest

Unknown date

  
Mean map - loved it. 4 stars

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Guest

Unknown date

  
*****

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Guest

Unknown date

  
Nothing short of exellent! Great visuals and style/theme and brutal gameplay. I`m giving it a 5*, because 4* is too little

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Guest

Unknown date

  
I love it! Very hard, just as I like them! 5/5

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Guest

Unknown date

  
Was this even playtested outside of the author without cheats?

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Guest

Unknown date

  
Great job, shame it doesn't work with prboom, 5 from me.

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Guest

Unknown date

  
Very nice map, but very difficult. The easier skill levels plays exceptionally good though.

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Guest

Unknown date

  
Very nice work that certainly deserved to be in the archives.

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Guest

Unknown date

  
Glad to see these maps finally uploaded to the archives. 5/5

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Guest

Unknown date

  
Very good map.

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Guest

Unknown date

  
Easily a 5* map. HMP was perfect for me.

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Guest

Unknown date

  
I like it. I like the jungle/hell theme and how the design stick together. Maybe I suck but some fights in cramped areas were quite unfair for me and Arch-villes make it even worse. :) But overall this deserves attention. 4/5 - Damned

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Guest

Unknown date

  
This is dated June 2008. It's one of those ultra-hard levels in the style of Hell Revealed, whereby you save the game, fight a bit, die, reload, fight a bit more, etc. On UV I got tired of it quickly; I chickened out and played it on HMP and it was great fun. The design is classic hell-themed, surprisingly small but every step has a trap; you can cheat the final battle a bit by dropping back into the lava and waiting for the baddies to infight.

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Guest

Unknown date

  
Five stars, quality work here

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