Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Maniacal

   (20 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

You just teleported into a heavily-guarded facility. Your girlfriend is nowhere to be found. The Hell Knight in front of you is not an acceptable alternative, so time to get moving...


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Good map...but...ah...loo ks like a 199x usermap...whatever. Gameplay isn't very fun but still not bad. Minor HoMs on waterfall (in Zdoom), some area is useless and annoying if you're try to get 100% kills. Overall, it's not bad and not good. 2.5/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
Amazing! 5/5

Share this review


Link to review
Guest

Unknown date

  
Hey, great outdoor scenes, I loved it! 5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
0 / 5

Share this review


Link to review
Guest

Unknown date

  
Definitely his best work that I've played (as there's still some newer wads to play by him yet, this may change). Looked fine for the most part - only missing texture errors this time instead of proper HOMs (in ZDoom) and pretty fun to play as well, although the whole thing with the yellow key felt fairly pointless (even for the secret). 4* -Phobus

Share this review


Link to review
Guest

Unknown date

  
Actually Chris's best effort thus far IMO. I actually enjoyed it!

Share this review


Link to review
Guest

Unknown date

  
It's small, but the rooms are colourful and there are trees and barrels for a range of strategies

Share this review


Link to review
Guest

Unknown date

  
Playable but very simple and random. 2/5 - Zalewa

Share this review


Link to review
Guest

Unknown date

  
Quite mediocre. 2/5

Share this review


Link to review
Guest

Unknown date

  
I liked this map. It was creative and fun. some of the squiggle designs were a bit too.. overdone (could have been a little less squiggly in places). Otherwise a well done and creative map. I dunno why this mapper gets so much flack.... :-/ Map was a little bit on the easy side. Would have liked a couple arch viles.

Share this review


Link to review
Guest

Unknown date

  
Good map! 4/5!

Share this review


Link to review
Guest

Unknown date

  
advanced engine needed: YES! 1) it's defenitely requires a limit removing port because of huge amount of segs/planes in outdoor area 2) some textures are missing (see prboom-plus' stdout.txt) 3) may be another bugs, because author is lame

Share this review


Link to review
Guest

Unknown date

  
after fixing that waterfall I was able to play it in doom2+. it's not a bad map, compared with author's earlier maps, but still pretty dull designed (in all aspects). **

Share this review


Link to review
Guest

Unknown date

  
Meh

Share this review


Link to review
Guest

Unknown date

  
Once you get out of the starting area,map has a nice flow to it.Ammo/health pretty well balanced on HMP.Missing waterfall only a momentary distraction.I don't play DooM for it's looks anyway,I play for fun.This map was fun.Author definitely improving his skills.-4*

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
    • By Chipchase · Posted
      Boring tosh. Long narrow passages packed with hundreds of demons to grind through with a chainsaw. Might as well work in a bacon factory.  Gave up after checking the map to see if there was anything more than carving demons. There wasn't.    
    • By Gabenslair · Posted
      It has done what the creations intentions were; to create a substantially different feel and perspective on doom.   I'm not the sort of person to say "keep it up" nor "encore" but your wad does jump out from the thousands of typical hell and techbase levels. I personally like to keep my typical "masculine wads" masculine, but it does look alot different from the usual doom mods. Sort of like that "youtube-friendly" doom wad yet unironic and serious.   The content itself is very lacking as if you were supposed to enjoy the wad like it was a gulp of water. All you can do is pet the dog thing and water the plants. You could go up the steps but they just lead back down.    The style of the wad is vastly contrasted with our usual wads, resorting towards handdrawn and crayola drawings and if needed, ameteaur ms paint drawings added onto that. The author/illustrator has cleary shown that she/he/xe/they/A.H. doesn't demonstrate professional skill on the likes of eviternity, so they taken the route of making everything childlike to mask their lack of drawing to promote a child game.    I usually expect something like this from either a father making a small wad game for his little daughter or that apple advertisement wamyn that casually says "Whats a computer?".    I cant find any aspect to improve upon this due to it's jarring identity in contrast to the typical fps "masculine" wads out there. 
    • By chowbar · Posted
      Possibly my favorite Ultimate Doom megawad. Although its first half feels like DTWID, it quickly becomes a much more twisted and demented take on the familiar techbase/hell aesthetic. Expect well hidden secrets, tight corridors, and some tough encounters in large, complex levels. In keeping with Ult Doom's tone, NaturalTvventy layers the atomphere on thick to create levels that feel genuinely hostile and evil, even more so than in the original.    If you have a soft spot in your heart for the original Ultimate Doom, this megawad is a must play. NEIS makes you realize how rock solid the original Doom formula is, even without the SSG and revenants. 
    • By whirledtsar · Posted
      An odd wad in which you play a Hexen class while fighting Heretic monsters in Heretic-textured levels. Surprisingly, it works pretty well, and is an interesting change of pace from either game. It retains Hexen's hub design, although it's not at all puzzley, just a "go and collect 3 items and return to the hub" quest. It's very combat-focused (there's almost 400 enemies in the final level), but unlike some Heretic maps, it doesn't end up feeling like a slog. Perhaps Hexen's weapons are just more powerful than Corvus's. The level design is very good, besides a couple of sore spots (the cramped areas of the lava level, the metal maze in the final level). The boss, D'Sparil, is much easier to kill than he was in Heretic; he probably should've been modded to have a better chance against Hexen's warriors.
×