Advanced engine needed : Boom compatible
Primary purpose : Single
Title : Shai'tan's Luck
Filename : SL.wad
Release date : 12/11/09
Author : Christopher Shepherd
Email Address :BTitanGamer@gmail.com
Other Files By Author :None worth mentioning.
Misc. Author Info : ~"';,,;'"~
Description : Originally I made map27 and called it Area42, and the whole project Area42, as the story then was set a few years after doom2, when UAC is cleaning up the bases it lost control of when the demons invaded. But that expanded into a minimally-plot driven episode spanning a short 'training mission' that ends with you teleported to the sewers of a different base, travels through that base and some more places on the way to Area42, and from there the player descends to hell through the fortifications of Atlantis and then the lost city itself. And hell isn't exactly your traditional MAP30 ...
Additional Credits to : In chrono order, jodwin and super jamie for testing and bearing with my noob mistakes on MAP27; gggmork coming in for about the rest of the project for testing of maps, especially when making 28-30; a few other people on the forums who tested and Insane_Gazebo in the last week who pointed out some things in 28-30; For RESOURCES - GothicDM people for making such a great texture wad; Jimmy91 for Torque, the midi for MAP24; knightrider of doom for midis for maps 20, 25, 26, 28, and 30; People on the editing forum for some random stuff; and finally you can't forget id for doom.
* What is included *
New levels : 11
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : within wad
Demos : No
Other files required : Nothing else required
* Play Information *
Game : DOOM2
Map # : MAP20-30
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : speedrunning
Difficulty Settings : Yes, but they got a bit weird on MAP28/29
* Construction *
Base : New from scratch
Build Time : 3 months or so
Editor(s) used : DB2, XWE, paint shop pro 7, paint.
Known Bugs : Too many demons ;)
May Not Run With : Non-boom compatible ports.
Tested With : skulltag .97d5-r2275, prboom plus 220.127.116.11
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* DISCLAIMER *
This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors