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Shai'tan's Luck

   (18 reviews)
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6 Screenshots

About This File

Originally I made map27 and called it Area42, and the whole project Area42, as the story then was set a few years after doom2, when UAC is cleaning up the bases it lost control of when the demons invaded. But that expanded into a minimally-plot driven episode spanning a short 'training mission' that ends with you teleported to the sewers of a different base, travels through that base and some more places on the way to Area42, and from there the player descends to hell through the fortifications of Atlantis and then the lost city itself. And hell isn't exactly your traditional MAP30 ...


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trrobin

  
As far as 'Slaughter' wads go, this is definitely one of the better ones. The core gameplay is good and there is plenty of ammo around to deal with things. Architecture is also great. However I'm not a fan of these kind of hyper-zany widdly widdly midis though. Still worth checking out though.

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Unknown date

  
this is harddd... i got so confused in map 30. im simply running around in circles spamming my bfg balls like nobody's business~! until i discovered some hint... wahaha...

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Unknown date

  
A fairly good set overall. I can recommend it. Slaughter haters stay clear though.

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Unknown date

  
OK, let's try that again and hope that Doomworld won't be so stupid and eat half the comment... MAP30 is simply great. Also, to the previous reviewer who got confused, look for roman numerals. ;)

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Unknown date

  
Nice slaughter episode with some decent design/architecture throughout.Starts off pretty easy then gets progressively more difficult.Had to save on map 28,dying more than once-staring at a mega/soulsphere[heh] .Map 29 was really nice-looking in the courtyard and city part.I couldn't beat level 30,though I tried and died many times[looks kinda funny on the automap].This one was made fun due to all the health and ammo present.Good fun!4/5-d.d.koop

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Unknown date

  
Pretty good.

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Guest

Unknown date

  
Great slaughter fights in the later maps. 4/5

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Unknown date

  
This is pretty darn good. By no means easy.

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Unknown date

  
Beautiful slaughter maps. Map29, a bit too repetitive, had serious slowdowns in prboom+2.5.0.6 but played fluently in prboom+ 2.5.0.7. Pretty darn good, coldfusio.

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Unknown date

  
The first two maps almost made me stop playing this, to be honest... But then I entered Map22. From then, it only became simply amazing. Map29 brought out the BFG spammer in me, haha. This wad is NOT easy, but yet, really fun and highly recommended to people who enjoy slaughter maps. 4/5 from me. - Moti

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Unknown date

  
Only the later maps were good, and the music was mostly daaamn annoying. What up with this anime/manga stuff? This is Doom! Anyway, some really great maps, and some not that good. Also some HOM`s and whats up with the major texture alignment issues in map 25? (think it was 25, "Native ruins" or something). Hmmmm, have to go woth a 3/5 this time.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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