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Phobus' Fragments of DAC 2009

   (10 reviews)
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About This File

This is the two maps I submitted to DAC2009. MAP01 is a little filler type map with an interesting survival twist on gameplay, and MAP02 is my original, more christmas-y entry. Both maps offer a challenge in their own way and are made to old-school specifications. I decided to spruce them up a little with ZDoom and just make it play oldschool, much like The Mouth of Death in that respect. There's no story obviously and the maps are only vaguely connected but they play together nicely and MAP02 is not too different from a pistol-start. Music is from XMas Doom2 again for MAP01 and the credits screen. Also included in this text file is some extra info on each map, as a throwback to a grander idea that went with time.


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Unknown date

  
This wad is pain my ass by there is no chaingun(or I can't found it?)... Good Christmas song, it has some funny. But after that, nothing special. 2.5/5 -playerlin

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Unknown date

  
didn`t like this, 2

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Unknown date

  
Funny christmas WAD. 5/5 - Optimus

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Unknown date

  
Enough spamming/nonsense, already! Anyways, two short levels, not bad but not special. 4/5 for Christmas tune (Map02).

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Pathetic. 0/5 - Zalewa

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Unknown date

  
Map01 0:14, Map02 0:44.

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Only just realised the massive cock-up with the multiplayer-only flag on the chaingun. I've just uploaded a fixed version, so that should be here soon. I've also updated my site to have the fixed version: http://www.phobus.se rvegame.com/ph_dac2. zip for that. -Phobus (24/11/10 16:17 GMT)

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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