Advanced engine needed : Boom compatible
Primary purpose : Single play
Title : Whispers of Satan
Filename : wos.wad
Release Date : September 15, 2009
Author : Paul Corfiatis and Kristian Aro
Email Address : firstname.lastname@example.org (Paul)
Other Files By Author : Too many to list
Misc. Author Info : We are 2 very creative dudes!
Description : Whispers of Satan is a 30 level add-on for id
software's game Doom 2: Hell on Earth requiring
a Boom compatible source port.
Story : The year is 5765. You are marine who
works at the Union Aerospace Corporation (UAC), a
hidden complex amongst the highlands in Norway,
who also has facilities on Mars. You are sitting
at your desk doing assignments and you can feel a
rumble. The UAC's past history hasn't been a
very pleasant one. With Earth been invaded before
in the past. Hundreds of years of research has
unlocked a mysterious path into the unknown where
nobody has ever been before. UAC control detects
the bad news, lives are lost, life is becoming
A flaming skull is caught in mid-air by 3
bullets, fires break out and quite simply hell is
breaking loose which is perhaps the biggest cause
of dramatic a global warming over the past 100
years. Perhaps there was hellspawn left over from
the previous invasion buried deep underground
which thousands of years later managed to dig
itself out. You strap on your BFG, blast a
Cacodemon out of your way and proceed.
After a long cold struggle the marine passes
into the teleport and finds himself stranded in a
blistering inferno, fire and brimstone full of
advanced demonic technology and a scorching sun
so close that you can reach out and touch it.
Those amazing Breathtaking views of hell don't
come with ease. The monsters come in from all
direction. Luckily a large amount of weapons and
ammo are teleported in to help the marine thanks
to the advanced technology achieved over the past
several millennia and armor is so tough these
days you can survive the hits and bumps.
Reaching Deep within the depths of darkness is a
tough assignment. Running past the Viles of hell
and passing through the fire while an evil voice
constantly whispers away at you. It is not a cool
experience. At the end of your long journey you
encounter the beast. And as you unlock the gate
and pump your rockets into its sorry brain, hell
is a wreck forever and you vanish back to the
friendly environment of your home world.
Additional Credits to : Whoever made Doom (id), its sourceports (Randy
Heit and Team TNT) and its editors (CodeImp) possible!
And everybody who has supported us throughout the
development of this project, phew!
* What is included *
New levels : 30 levels, 5 secret levels
Sounds : Yes (a few)
Music : Yes (works best with the Roland Sound Canvas sounds)
Graphics : Yes
Dehacked/BEX Patch : Yes (built in)
Demos : No
Other : No
Other files required : We recommend Zdoom (www.zdoom.org) but works fine
with Boom/Prboom (www.teamtnt.com)
* Play Information *
Game : Doom 2
Map # : 01-35 including 3 Zdoom only secret maps (32
levels in Boom / PrBoom)
Single Player : Designed for
Cooperative 2-4 Player : Player starts only (tested with 2 players)
Deathmatch 2-4 Player : Player starts only
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : MORE THAN 3 YEARS GOD DAMMIT!
Editor(s) used : Doombuilder 1.68, Deep97, XWE, Wintex 4.3,
Flstudio, Cakewalk Sonar and a few others.... phew!
Known Bugs : Hopefully None
Tested with : Prboom (older version) and Zdoom
May Not Run With... : doom2.exe
* Copyright / Permissions *
Authors MAY NOT use the levels or music included in this file as a base
for modification or reuse. Music can be used for reuse with asking
permission from the composers, with the exception of map22's music which
is a remix of d_e2m2 and therefore free for use.
Authors MAY use other contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Contact Details *
Kristian Aro - email@example.com
Paul Corfiatis - firstname.lastname@example.org
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
* www.paulcorfiatis.com/ from October/November 2009 and onwards.