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Satan's Angel

   (26 reviews)
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7 Screenshots

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This is the demo map for Dark Plutonia.


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NuMetalManiak

  

what's this, a DD map without a lot of monsters? well then, this apparently is a part of an unreleased project called Dark Plutonia, where this is supposed to be MAP27. also you need Plutonia IWAD, since despite it saying Game: DOOM2 it needs the plutonia.wad to get the plutonia assets in. on the surface, it seems way too much like Plutonia's very own Anti-Christ, not really that great at all, although the chaingunners are more annoying and you have to rush to get a rocket launcher or plasma gun against the beginning pain elementals. other than that, it's just quaint and that's about it.

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Roofi

  

satana11.png

satana10.png

 

Satan's Angel was supposed to be the 27th map of his  WIP megawad "Dark Plutonia". Satan's Angel is heavily inspired of Anti-Christ from Plutonia. I'm not really fan of the aesthectics and the gameplay of Plutonia and especially this map but D-D made a decent speedmap afterall.

 

Detailed review : http://doomfrance.forumactif.com/t4688p25-review-maps-de-death-destiny#141987

 

UV-saveless  max demo : DEMO

 

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Guest

Unknown date

  
A remake of a plutonia map where a few things were changed? Really? *

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Guest

Unknown date

  
it is very hard to adapt

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Guest

Unknown date

  
Ripoff.

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Guest

Unknown date

  
lol - this isnt a ripoff... its just stolen.

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Guest

Unknown date

  
^Pretty much sums up this map. If feels like Plutonia so much that you might as well just play Plutonia. Might work out better in the full megawad. 3/5

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Guest

Unknown date

  
Kinda not my kind of thing I would enjoy (I don't like maps of that kind of gameplay (lava down, balancing on rocks, far away enemies, etc)) but it's still a very good map and not hard to finish. 4/5 - Optimus

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Guest

Unknown date

  
This map is way, way, waaay too much like one of the original maps from "Plutonia" (map 27 I think is right, like someone else said). There's no originality it seems, or, at least, not enough. Personally, if you're maiking this as a part of "Dark Plutonia," I suggest going dramatic with the lighting: dark, spooky, eerie. Maybe turn the maps into the "evil twins" of their "Plutonia" counterparts or something.

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Guest

Unknown date

  
Good map, now where's the rest ?

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Guest

Unknown date

  
Reviewer #2 has missed the point

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Guest

Unknown date

  
This is a part (one map teaser) of unreleased megawad, Dark Plutonia, mostly speedcloning attempt, and this is clone of the map from original Plutonia.

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Guest

Unknown date

  
It's pretty good. I needed more health kits though, but since it's map 27 I'll forgive and forget.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
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    • By costadevale · Posted
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