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Crimson Horizon

   (20 reviews)
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About This File

This is a challenging map for Doom2.


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NuMetalManiak

  

well, it's a speedmap alright, but those familiar with the magnum opuses that DD has already given will obviously not like this one as much. atmospheric? somewhat. nonlinear? that's great. tough? not as much as the other ones. basically, this is forgettable by DD's standards but is still miles ahead of other speedmaps I've played.

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Roofi

  

A tough speedmap made by Death-destiny with many questionable textures choices but I really enjoyed the moody atmosphere thanks to the music. However , this map is not as tough as others death-destiny's works even if a lot of monsters encounters happen in cramped spaces.

 

Detailed review : http://doomfrance.forumactif.com/t4688-review-maps-de-death-destiny#140845

 

My saveless demo done on UV: HERE

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doomedwarrior1981

  
Way too tough for novices if you are a Doom veteran give it a go I'm more of a casual Doomer so I got my ass kicked.

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Guest

Unknown date

  
One of DD's lesser maps IMO, it lacks the overall design many of the other ones had, though it's still decent.

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Guest

Unknown date

  
Expect the typical DD toughness here. The music didn't really feel right too me and was more annoying than anything. The level is pretty average but it's certainly worth a play through.

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Guest

Unknown date

  
A really good map. Very hard too. 5/5

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Guest

Unknown date

  
Not one of DD's best maps, but it's worth a go.

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Guest

Unknown date

  
a frustrating waste of time.

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Guest

Unknown date

  
Damn awesome

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Guest

Unknown date

  
Bordering on annoyingly difficult and sometimes unfair, but still a really great map. Impressive mapping as usual from D-D, I really like his style.

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Guest

Unknown date

  
Cool map, great challenge. 5/5

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Guest

Unknown date

  
From challenging to annoying. 4/5 - Optimus

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Guest

Unknown date

  
Design is a little abstract[in a good way],but the gameplay is solid.4/5-d.d.koop

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  • File Reviews

    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
    • By SilverMiner · Posted
      The soundtrack is coherent thruout the whole
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