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Infernal war

   (8 reviews)
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5 Screenshots

About This File

Five maps of various aspects and a story of survival.

You can play this wad from pistol start in any stage.The higher the difficult, the more the monsters become agressive and damage you.The "Very hard" difficult won't respawn monsters.


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Guest

Unknown date

  
I hate end-level by killing BOSS, I have some area not explore and it ends... :( All maps are short, some fun about maybe a little boring. 3.5/5 -playerlin

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Guest

Unknown date

  
The BFG spider was very easy. A lot of kill that boss - end level triggers (I like to explore the map and finding all secrets before finishing it). Some monsters took a lot to be killed but were easy. 4/5 - Optimus

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Guest

Unknown date

  
The maps are all short and sweet. I couldn't find any bugs. They are too short though and I always happened to have more than enough ammo. Secrets are hard to find. Detail is pretty minimal except for the last map. Recommended for a short play. 3.5/5 - Moti

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Guest

Unknown date

  
Far too much ammo, annoying end-of-level triggers, poor grammar are the main low points. The maps were fine though - as said above, a little short, but the new enemies make some of the battles tough on UV -fast. Overall 3/5

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Guest

Unknown date

  
Sure the ammo is really plentiful but health isn't such so it's still not super-easy and worth a play.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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