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32in24-9: Return of DUEL CORE

   (21 reviews)
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About This File

A gargantuan collection of 32^H^H45 smashing levels, all created in less than 24 hours on December 20, 2009, centered upon the art of mortal combat between two well-armed individuals. Or, as simpletons would call it, the "duel." The Yeoman Engineers and Designers of Software (YEDS) wish you all a Merry Christmas and a Happy New Year!

The levels in this iteration of the series are:

MAP01: First Attempt by ArmouredBlood MAP02: Checkerboard Nightmare by The Green Herring MAP03: BrickRoll'd by TheMionicDonut MAP04: Time Zones Can Be Rough by Travers Dunne MAP05: 32in24-9 From Outer Space by Walter Confalonieri MAP06: Oh, Well, I Think This Could Be a Tower by Walter Confalonieri MAP07: Slime and Metal by Abyssalstudios1 MAP08: Emphasis by Avery Ross MAP09: Backyard Clash by Keo MAP10: I'm Not Here to Read, I'm Here to Duel! by Philnemba MAP11: Episode 1 Mania by Whoo MAP12: A Small Excavation by AbyssalStudios1 MAP13: Distant Rig by Jimmy91 MAP14: Casual Sewer Playground by Wartorn MAP15: Fondled Memories by ClonedPickle MAP16: Glunky Greasy Sewer by Whoo MAP17: Ain't It Hot Here? by Talvi MAP18: This is a Crappy Map by TheMionicDonut MAP19: The Crucible of Sorrow by 40oz MAP20: Mount Rokfyv by The Green Herring MAP21: Geography Class Warfare by kuchikitaichou MAP22: Pillar of Guts by Whoo MAP23: Poop Processing by Doomsphere MAP24: ORIGWAD.WAD Tribute? by Walter Confalonieri MAP25: Duel of the Red Death by Malinku MAP26: Chez Casa Quesadilla by TheMionicDonut MAP27: PRIMATE HOUSE by Bucket MAP28: Shotgun Therapy by ClonedPickle MAP29: Earthquake Weather by esselfortium and Revenant MAP30: Ashes to Ashes by The Green Herring MAP31: Mountain Foundry by ArmouredBlood MAP32: Vandelay Industries by zap610 MAP33: Hate Processing Bunker by lupinx-Kassman MAP34: Stairway Boogie Woogie by brinks MAP35: Dueling on My Mind by TheMionicDonut MAP36: Isenheiss by AbyssalStudios1 MAP37: This Map Used to Be Detailed by Shaikoten MAP38: Finished My Map by Craigs MAP39: Darn Windows by Forty-Two MAP40: The Bloodening by RottKing MAP41: Lost Research Colony by 40oz MAP42: Yet Another Tech Base by Talvi MAP43: Pit of a Bloody Smile by Philnemba MAP44: Deja Boom by PUNISH3R MAP45: I Chainsaw What You Did There by TheMionicDonut


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Guest

Unknown date

  
Absolutely terrible. 5/5

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Guest

Unknown date

  
This sucks so bad, I'd rather play the original 32in24 instead of this piece of shit.- Philnemba 5/5

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Unknown date

  
What the goddamn is this? - Kassman

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Unknown date

  
haha I actually gave it 0 stars, sorry guys

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Unknown date

  
After playing this I have no choice. I quit doom. Peace.

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Unknown date

  
What the hell is this puss-spewing pile of misery? Awful. -Mek

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Unknown date

  
A megawad with duel maps ranging from okay to good. Maps 29, 33, and 40 are probably the best in the wad, with map 24 being the worst. 4/5

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Unknown date

  
Total crap, whoever organized this should be killed - esselfortium

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Guest

Unknown date

  
I think the best DM maps can only be made by people who are actually decent at it :o This wad isn't good, they should have taken some time to polish it a bit. Quality > quantity.

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Unknown date

  
To the above reviewer, this is a speedmap wad made in 24 hours. Quality was never the intent; it's a community mapping exercise to get people making stuff. Is most of it kind of crappy or not very well suited for duel? Yeah, but the learning experience and, on a larger scale, the burst of community activity make it worthwhile to have created, even if not all of it is worth playing.

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Unknown date

  
mooom

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What a load of fucking garbage - Revenant

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Apocalyptically bad - Spadger

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Unknown date

  
40oz wherever you maybe im gonna come over to your house and delete doombuilder off your hard drive. STOP MAPPINGG

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Unknown date

  
Great speedmaps worthy of the 32in24 name!

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Unknown date

  
Obviously some kind of (not so)sly political ploy from the liberals.

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  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
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