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Xmas Tech Base

   (14 reviews)
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1 Screenshot

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A speedmap I did on Christmas eve it kinda has a Difficulty Settings implemented


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Zalewa

  
Average, short map with decent looks. Can be played - provides fun. There are some texture misalignments or wrong textures altogether, but that's forgivable in a speedmap (I think).

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Guest

Unknown date

  
Small, easy, nice for little fun. You forgot to put secret sectors (I found two secrets). 4/5 - Optimus

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Guest

Unknown date

  
A very good and somewhat challenging speedmap(well I found getting the supershotgun while surrounded by Hellknights and a mancubus in a small corridor a bit difficult but not too hard for me). Philnemba 4/5

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Guest

Unknown date

  
Somehow this is nice. Simple but good. 4/5 Zalewa

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Guest

Unknown date

  
Rather good, although some things like the second revenant in the room to the left of the start being almost negated by the very low ceiling and the big jump in difficulty that the very harsh fight for the SSG gave the map shows it needed some playtesting. It being made on christmas eve is a good excuse though ;P Also I'm not a big fan of the brownhuge texture, so opinion slightly biased. - 3/5 - ArmouredBlood

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Guest

Unknown date

  
By the time I got the rocket launcher and the ssg the level was almost over. It's more meh than yeah.

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Guest

Unknown date

  
This is dated December 2009. You fight 66 baddies in a classic techbase, No obvious Christmas theme. It's only a few months old, but looks older on account of it being a speedmap; there are some odd design decisions, e.g. all the switches are above your head, some of the rooms are superfluous, most of the baddies are in the first two rooms. But it's not bad fun and doesn't bog down, especially if you get the hidden but non-secret rocket launcher.

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Yuki Senmatsu

Unknown date

  
I was expecting xmas textures and others, but since I've read the readme, sure You gotta do it yourself. Also adding to Xmas wad I was enhancing for 2 years.

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Guest

Unknown date

  
Pretty nice for a speedmap; averageish for a map altogether. Worth a quick 5 min playthrough.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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