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Xmas Tech Base

   (14 reviews)
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A speedmap I did on Christmas eve it kinda has a Difficulty Settings implemented


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Zalewa

  
Average, short map with decent looks. Can be played - provides fun. There are some texture misalignments or wrong textures altogether, but that's forgivable in a speedmap (I think).

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Guest

Unknown date

  
Small, easy, nice for little fun. You forgot to put secret sectors (I found two secrets). 4/5 - Optimus

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Guest

Unknown date

  
A very good and somewhat challenging speedmap(well I found getting the supershotgun while surrounded by Hellknights and a mancubus in a small corridor a bit difficult but not too hard for me). Philnemba 4/5

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Guest

Unknown date

  
Somehow this is nice. Simple but good. 4/5 Zalewa

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Guest

Unknown date

  
Rather good, although some things like the second revenant in the room to the left of the start being almost negated by the very low ceiling and the big jump in difficulty that the very harsh fight for the SSG gave the map shows it needed some playtesting. It being made on christmas eve is a good excuse though ;P Also I'm not a big fan of the brownhuge texture, so opinion slightly biased. - 3/5 - ArmouredBlood

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Guest

Unknown date

  
By the time I got the rocket launcher and the ssg the level was almost over. It's more meh than yeah.

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Guest

Unknown date

  
This is dated December 2009. You fight 66 baddies in a classic techbase, No obvious Christmas theme. It's only a few months old, but looks older on account of it being a speedmap; there are some odd design decisions, e.g. all the switches are above your head, some of the rooms are superfluous, most of the baddies are in the first two rooms. But it's not bad fun and doesn't bog down, especially if you get the hidden but non-secret rocket launcher.

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Yuki Senmatsu

Unknown date

  
I was expecting xmas textures and others, but since I've read the readme, sure You gotta do it yourself. Also adding to Xmas wad I was enhancing for 2 years.

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Guest

Unknown date

  
Pretty nice for a speedmap; averageish for a map altogether. Worth a quick 5 min playthrough.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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