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Necropia Zone (2010 Final Version) for ZDoom

   (56 reviews)
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7 Screenshots

About This File

Necropia 2010 is new megawad with 32 new levels for use with Doom2


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Guest

Unknown date

  
challenging....i like it 4/5.

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Guest

Unknown date

  
I like difficult levels like this, and it has many enemies. I have not yet finished, but I really like.

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Guest

Unknown date

  
One of the best megawads i have gamed! 5/5

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Guest

Unknown date

  
1/5

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Guest

Unknown date

  
great megawad, but it needs work 4/5 -Gothic

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Guest

Unknown date

  
Please don't use custom weapons unless they actually look and sound good (these don't). Also, if you replace the shotgun, replace its muzzle flash as well, please.

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Guest

Unknown date

  
Great Necropia! Long live Doom!

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Guest

Unknown date

  
I hate to be an ogre but the weapons look like ass and the difficulty is too high. Otherwise I see some neat potential in this megawad. 4/5

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Guest

Unknown date

  
2010 worst wad award contender, 0/5

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Guest

Unknown date

  
Playtester-me.You could have gotten several players to test this,it would have helped immensely.As it is,it's an exercise in frustration.Map 1-red key,blue door.'Nuff said. 2* for your efforts.

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Guest

Unknown date

  
where is blue key? super shot gun gets worse in this map..oh no...

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Guest

Unknown date

  
Level design is neat and quite simplified, difficulty is too high (kinda sucks, even on very easy), need to use better kind of weaponry (with reloading action as well)...other than that, pretty good overall. - 3 starts

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Guest

Unknown date

  
This is great! 5/5

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Guest

Unknown date

  
Some levels has challenging, but most levels are boring like playing shit, just like throw shitload of monsters all over the levels and put shit load of weapons/ammo, its placement just random...It's too easy get boring if you don't like this type of levels. Those new weapons looks like crap, fail as f***ing shit. BTW, sv_fastweapons 1 can make some fun on this WAD. :p Sorry, it should be did better... 2/5 -playerlin

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Guest

Unknown date

  
Average looking and playing maps, not as impossible as some people make them to be but not particularly fun either. The .txt could really use some credits5 for the included resources, starting from the Eternal Doom status bar graphics. 3/5 -Maes

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Unknown date

  
Perfecto

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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