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High/Low 4

   (29 reviews)
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About This File

My small series of Doom levels that follow the original game's episodes continues with this episode 4 themed level for Ult Doom.

Expect no slaugherfest here. There's plenty of other levels out there who offer that. This is just old school Dooming where every kind of player should be entertained.

The level started out life way back in 2000, I think, as a Flay The Obscene level. Then I joined Doom Millenium and it became a part of that. But since that never got released, this level just faided into the lost corners of my harddrive. It survived until this date when it has now been completely revamped and has undergone a lot of changes with new areas, a new route through it and all the textures/flats changed. I have changed so many things that I might as well have built it from scratch :)

The level is made for zdoom/gzdoom to avoid incompatibility with other ports. There isnt a lot of features but if you want the experience I intended when making it, then the best thing is to use zdoom or gzdoom. There is a good chance that you wont encounter any problems if using another port, but that is your responsibilty, not mine. I prefer gzdoom where I think this level looks best. I use zdoom 2.4.0 and gzdoom 1.4.0 which runs the wad without problems.

Jumping is intentionally disabled and please don't use crouch either!


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Guest

Unknown date

  
Excellent level. Hansen delivers the goods yet again! 5/5!

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Guest

Unknown date

  
LOVED it. great use of actions. floors moving all over the place. seeing your goals on some as-yet-unreachable ledge and then finally getting them is nice indeed. very e4-feeling map, thematically speaking. I gotta find more of this guy's work. 5/5 NT

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Guest

Unknown date

  
Nice architecture, ok fights, confusing while no radiation suits. 3.5/5 - Optimus

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Guest

Unknown date

  
Very good E4-ish map that would fit right in the original. Would be a par with Outer Darkness. Unless you hate TFC there's little excuse to pass. Though one teleporter trial/error puzzle wasn't needed.

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Guest

Unknown date

  
very good level in general 4/5

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Guest

Unknown date

  
What good level design looks like. 5/5.

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Guest

Unknown date

  
Yum yum that was very tasty thanks

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Guest

Unknown date

  
Chris Hansen? I don't even have to play it to know it's good! Bring on High/Low 5 (promises to be a Doom II styled level)!

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Guest

Unknown date

  
Another Chris Hansen gem.-4.5[5]/5

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Guest

Unknown date

  
Amazing! Chris Hansen, king of the layout. The series continues with the very sinister ep4 style. This level weaves and intertwines with itself more than my grandmother's knitting needles on steroids! If Malcolm Sailor were still building levels, he'd have a really hard time keeping up with the consistent quality and unique level layout that Chris exhibits here. Take a bow everyone, the man has done it again. Thank you!

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Guest

Unknown date

  
5/5, very good layout indeed.

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Guest

Unknown date

  
Another awesome Ultimate DOOM level from Mr. Chris Hansen. Philnemba 5/5

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Guest

Unknown date

  
I gave it a chance only because I'm the WAD author's fan - at first I hated this. There are some not obvious switches like infamous torch of Alien Vendetta MAP01. Tons of lava and ledges, like in E4M2 of TFC, not my favourite. Of course it is a very nice map, but it plays awfully... until the cyberdemon at the end, that was cool. No typical ZDoom features, but (G)ZDoom only, I'm afraid. 3/5 stars, vdgg.

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Guest

Unknown date

  
Awesome 5* - guess this level could be played in classic Doom or Boom tho, would prolly be better

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Guest

Unknown date

  
complete zdoomism

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Guest

Unknown date

  
Great, now that Chris Hansen is here I can't look at CP even when I'm playing Doom!

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Guest

Unknown date

  
it is great only for looking 2d in the editor, anything else is disappointment.

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Guest

Unknown date

  
great map really captured the feel of ep4. I love how interconnected the map is -Malinku

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Lightning Hunter

Unknown date

  
It's annoying that people who vote 0 stars often give no reason. If only we could flag votes as spam on idgames... Anyway, like all Chris Hansen maps, the layout of this map is spectacular. There is plenty of eye candy to be seen. There could have been more health near the halfway mark of the level, and there was too much ammo in general - but the game play is very challenging nonetheless. The last fight offered more of a challenge than I expected. Highly recommended!

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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