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Space Deathmatch V (1.1 bugfix update)

   (47 reviews)
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8 Screenshots

About This File

: The Skulltag wad with which one ushers in the future.


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Combinebobnt

  
nice meme

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Guest

Unknown date

  
still don't know how they pulled off some of the fancier tricks... f-zero doom? flashlights? floor over floor deathmatch? 5/5

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Guest

Unknown date

  
The best.

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Guest

Unknown date

  
6 + 5 = 11/5 stars for this truly legendary masterpiece of a wad for the ages.

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Guest

Unknown date

  
Thirtysomething great maps, all in space.

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Guest

Unknown date

  
Truly the most beautifully crafted piece of work ever put together by human hands.

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Guest

Unknown date

  
The best.

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Guest

Unknown date

  
Truly, excellence. Truly.

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Guest

Unknown date

  
MP maps in space with void pits don't work in Quake 3, let alone Doom.

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YMB

Unknown date

  
Sucks. 5/5

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Marcaek

Unknown date

  
The best Skulltag wad you will ever play, ftp 5/5

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Guest

Unknown date

  
What? This is supposed to be enjoyable? Did they even try?

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Guest

Unknown date

  
I may as well not make anything because it'll never top SpaceDM5. 5/5

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Unknown date

  
Truly, this deserves like 1 star but I'll hop on the bandwagon. Auto 5 because it's sup4r awsum.

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Unknown date

  
Truly yes. -Xerox

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Unknown date

  
I looked at the maps in SPl a DM jokewad or something? Anyways 5 stars, even if there's no reason for it. Not sure if it's best DM or mockaward.

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Unknown date

  
Truly, this skulltag megawad will remember in the future for generations! 5/5 -Philnemba

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Guest

Unknown date

  
Why is this mod so good? Coz it simple is.

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Unknown date

  
Truly, this is the most in-space wad that has yet been crafted.

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Unknown date

  
These maps are very good!!! 5/5 would read again

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Unknown date

  
What a piece of trash. 5/5

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Unknown date

  
Truly one of the best wads ever. ~Csonig

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Unknown date

  
Space DM 5, maybe worse than GvH

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Unknown date

  
Truly, there's not really anything to say about it.

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Unknown date

  
I found this wad very interesting. Of course the only thing I had an issue with is that a lot of maps did not have much room for heavy combat; you have to jump around a whole mess of hazards in order to survive the map. But I did like the creativity of the maps; one in particular is the floating water map; that was very interesting. I also liked the F-Zero map, that was pretty darn fun even for one player. By the way, S5COOP02 doesn't have P1 start. Overall, not bad. -Alando1

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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