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===========================================================================
Advanced engine needed : Boom and Boom-compatible ports.
Tested with : prboom+, ZDoom, Risen3D
Primary purpose : Single player
===========================================================================
Title : Claustrophobia 1024 2: The Mystery of Too Many Maps
Filename : 1024cla2.wad
1024cla2.txt
Release date : January 7th 2010
===========================================================================
Project Leader : Jodwin
Project Founder(s) : Shitbag & Lutrov71 (Congestion 1024)
: Mechadon (Claustrophobia 1024)
===========================================================================
Mappers/E-Mail : Przemek 'Alterworldruler' Zimny : ZimnyPr@Gmail.com
: Cody 'Butts' : codys358@yahoo.com
: Walter 'daimon' Confalonieri : daimon.italia983@gmail.com
: Elric 'Darkhaven/Fisk' Sullivan : venomstryker@gmail.com
: Ben 'Dreadopp' Taylor : skulltagger@gmail.com
: gggmork : ---
: Chris 'Impboy' Harriman : impboy4@yahoo.com
: Joonas 'Jodwin' Aijala : jodwin@gmail.com
: Justin 'KingKill33' Murphy : dJ_MoBo@yahoo.com
: Steve 'Kyka' Muller : sjdevh@yahoo.com
: Lord Z : nzedopp@gmail.com
: Mike 'Mik57' Ewer : Mik5757@yahoo.com
: shotgunmasacre2 : ---
: Solarn : trehkan@gmail.com
: Stuart (Stewboy) Rynn : stuart_rynn@hotmail.com
: Stupidbunny : keegancovey@gmail.com
: K. “TheMionicDonut” Larson : Sparx7300@yahoo.com
===========================================================================
===========================================================================
Other files by authors:
Alterworldruler: Dark Caliber, Xenus Revisited, Xenus 2: The New Nightmare
Butts: I made a map in Claustrophobia 1024. I detailed a map or two
in Greenwar 2. 32-in-24-7: Made Map14, Map25; Detailed Map21.
Diet 32-in-24: Detailed Map06.
daimon: really too much to list, bro
Fisk: f-tmcrr.wad, fskmps01.wad
Dreadopp: ---
gggmork: no 'official' releases
Impboy: Not telling you
Jodwin: A bunch of maps in 1024clau.wad, elegyftv.wad, oderesur.wad, etc...
KingKill33: Padma (Claustrophobia)
Kyka: "MeaCulpa" project (under construction), from Claus1024:
Map 04 (Detailing), Map 09, Map 17 (with Solarn and Jodwin) and
Map 18 (with InsanityBringer))
"Not so Simple" Doom2 map 07 remake.
Mik57: 4 maps for GVH, about half of the maps for ZDWars
Lord Z: Two maps for the upcoming Heretic Treasure Chest, a map for the
TEN Community map pack and a map for the upcoming Community Chest 4.
shotgunmasacre2: ---
Solarn: None yet.
Stewboy: Some 32in24s, a map in CC4
Stupidbunny: HELLBND.WAD
TheMionicDonut: closenc.wad
===========================================================================
===========================================================================
Playtesters : Snarboo
The Green Herring
r_rr
nightmare93
Kyka
Snakes
reki107
ArmouredBlood
hawkwind
Music : Jimmy91 (title and intermission)
Arthur Prawitt
knight of doom
Maxime Tondreau
Derek Clay
Octal Livershite
The Jade Emperor
Sam Palmer
Magus15
solis
Jay Reichard
David 'Tolwyn' Shaw
Destructomatic 5001
Textures : François-Xavier Delmotte aka OgrO_FiX
- Ogro Texture Pack
Nick Baker, aka NiGHTMARE
- Recoloured Doom and Doom 2 textures v2, 5th Episode textures
Useful flats, NiGHTMARE texture WAD 1, Silver textures
Sean Johnson
- Graphtallica Texture Pack
David Gevert
- DarkBase Texture Pack
Jonathan Rimmer
- Erratic Texture Pack 1
Brett 'Mechadon' Harrell
- CR8 Quake Texture Pack, IGPack Texture Edits, Various skies,
HLLGRATE midtexture. Compiled the texture resource.
Espi
- Suspended In Dusk textures
esselfortium
- Various textures from Greenwar 2, recolored version of the
green glowy switches, esseltex set
Eriance
- Demon Eclipse textures
Team TNT
- Final Doom (Evilution) textures
Dreadopp
- Key Switch textures/REDSHAWN
Various Authors
- Congestion 1024, Skulltag, 32in24-7, Gothic DM2,
Crucified Dreams.
Graphics (from 1024Clau): Mechadon
- TITLEPIC, INTERPIC, Statusbar, Bigfont, Smallfont,
Menu graphics, CREDIT, HELP, M_THREM_, M_SLIDE_,
M_DOOM, M_SKULL#, CWILV##, ENDOOM, CONFONT, and
parts of the PLAYPAL. Just about everything!
Ravage
- For parts of the PLAYPAL lump.
AgentSpork
- For his super smexy Simplicity blues.
Wagi
- For making ColorGenie and helping fix the pain
flash issue.
esselfortium
- Is totally awesome for helping me fix the
smallfont!
Jimmy91
- For making the "Jimmy91's super-cool menu
patch creator"!
Demos : Jodwin
*Note* -- All of the demos were recorded with complevel 9.
Additional Credits : To Mechadon for giving Claus 2 his blessing, and all original
mappers who were very cooperative with having their maps in
Claus 2.
===========================================================================
===========================================================================
Description : Claustrophobia 1024 2 is the community-made sequel to
Claustrophobia 1024 which was released in June 2009.
It's comprised of 34 brand-new maps restricting the player's
movements to a 1024x1024 space. Decoration and monsters
were allowed outside of this 1024 squared area. The
player is allowed outside of the 1024 boundary given
he is killed instantly. The focus of the project
was to create a set of fun, quick & good looking maps while
being able to work within the boundaries that were set.
All of the maps were made to be played pistol start but
it also plays just as well map-by-map.
* What is included *
New levels : Yes
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01 - MAP32 (& MAP33 & MAP34)
Single Player : Yes
Cooperative 2-4 Player : Starts are there (but highly discouraged)
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : Maps new from scratch, graphics based on Claustrophobia 1024
Build Time :
Editor(s) used : Doom Builder, Doom Builder 2, XWE, Paint Shop Pro,
ENDOOMER, Irfanview
Known Bugs : - Exiting MAP33 in Boom, MBF, or WinMBF will cause the game
to crash. This may also happen in other, similar ports.
You can still play the map but you will not be able to see
your stats upon exiting. Play the map in a newer sourceport
if you want to see your stats (PrBoom+, ZDoom, etc).
May Not Run With... : Any non-Boom compatible ports.
===========================================================================
===========================================================================
**Map List**
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
1. Poliganoy :Author: Stewboy
:Add. Author: -/-
:Description: ---
:Music:
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
2. Corrosion :Author: shotgunmasacre2
:Add. Author: Jodwin
:Description: ---
:Music: "Scent of Hell" by David 'Tolwyn' Shaw
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
3. Tekno1000 :Author: Jodwin
:Add. Author: -/-
:Description: A simple techbase, originally created
before Break the Chain from 1024clau.
:Music: Stage 3 Rock remix from Double Dragon
sequenced by Arthur Prawitt
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
4. 666 Feet Under :Author: Impboy
:Add. Author: Daimon
:Description: Fight through hell basically.
:Music: "Demons on the Prey" (E1M7) by Bobby Prince
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
5. Enough Space? :Author: Lord_Z
:Add. Author: KingKill33 & Jodwin & Dreadopp & Mechadon
:Description: A cruise through the outer stretches of
the galaxy gone horribly wrong.
:Music: TNT:Evilution Map16
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
6. Severed Survival :Author: Fisk & Daimon
:Add. Author: Jodwin
:Description: In an unforeseen teleportation malfunction,
you've somehow ended up severed from the
rest of your squad in a hellish outpost.
:Music: "And So I carry on..." by David 'Tolwyn' Shaw
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
7. Into Hell :Author: KingKill33
:Add. Author: -/-
:Description: The smell of rot surrounds you, as the
bodies of countless demons and fellow
marines lay before you. You are trapped
in this morbid arena, and must fight to
survive. Can you?
:Music:
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
8. Minimal House :Author: Daimon
:Add. Author: Jodwin
:Description: Oh well, is a house. It looks so 1994 era,
dude, but for this reason you like it!
:Music: Super Robot Wars theme remixed by knigth
of doom
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
9. Handful of Dread :Author: Dreadopp
:Add. Author: -/-
:Description: ---
:Music: "I Sawed The Demons" (E2M1) by Bobby Prince
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
10. Metallic Echo :Author: Stewboy
:Add. Author: -/-
:Description: ---
:Music:
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
11. A Minor Doomsday :Author: Daimon
:Add. Author: Jodwin
:Description: A run through Doom, you begin in the lost
station of Phobos, then you'll walk on the
forgotten fleshy mech structure of Deimos,
and you take over in a little Hell Outpost.
:Music: Introduction theme from Megaman X 2, remixed
by Zoraspace
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
12. Stagnant Depot :Author: KingKill33
:Add. Author: Jodwin
:Description: Haven't those demons heard that mail gets
x-rayed? They seem to be planning on
taking the next train out of here to 4k.
Make sure they miss their departure.
:Music:
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
13. The Blood Factory :Author: StupidBunny & Kyka
:Add. Author: -/-
:Description: Lots of close-quarters gameplay, some
tricky bits here and there. Action takes
place in factory building, with lots
large external area added for sense of space.
:Music:
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
14. Twilight of the :Author: alterworldruler
Demons :Add. Author: -/-
:Description: This map was merely mine experiment with
setting up a moody atmosphere in a 1024
map, large bridges, crates underthem and
that crap. The bridge part was hard to
make but it was all worth it as it
expanded the play area.
:Music: "Breakaway" by Maxime Tondreau
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
15. Spirited Away :Author: Jodwin
:Add. Author: -/-
:Description: You have been spirited away by the demons
to a gothic castle, where you had been
buried alive. Can you also escape alive?
Or will you be further spirited away to
the secret worlds..?
:Music: "Mystic's Glance" by David 'Tolwyn' Shaw
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
16. End of the Line :Author: KingKill33
:Add. Author: Jodwin
:Description: This old, worn-down base has now become
the outpost of the demons. You must
clean them out and take it back so that
the humans may have a chance to survive.
:Music: "The Reflecting God" by Marilyn Manson
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
17. Dismalady :Author: alterworldruler & TheMionicDonut
:Add. Author: Jodwin
:Description: alter: Originally, it was my second contribution
but I didn't finish it so TheMionicDonut
did the rest of the map so you can say,
it was our collaboration and I REALLY
gotta thank that guy, for finishing such
beautiful map.
TMD: For some reason vague enough to work
in Doom, you have teleported into yet
another demon-infested techbase. What are
the odds! You aren't the only one with
access to this warp though...
:Music: "Final Jam" by Derek Clay
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
18. Graytech Industries :Author: Impboy
:Add. Author: Jodwin
:Description: A grayish base with hellspawn taken over.
:Music: "Helicopter" from Laser Invasion sequenced
by Octal Livershite
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
19. Complex4k :Author: KingKill33 & Kyka
:Add. Author: -/-
:Description: Maybe you should've just came here instead
of dealing with the depot? Stop the demons
before they can use the mining facilities
for their own evil needs.
:Music: "Demanufacture" by Fear Factory
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
20. Calypso Station :Author: Mik57
:Add. Author: Daimon
:Description: Another one of my first maps. I like how it
turned out, and I gained some old school
mapping experience from making it.
:Music: "Monuments of Treason" by Maxime Tondreau
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
21. Darkness abides :Author: Jodwin
:Add. Author: -/-
:Description: A bunch of fights in a Quakeish underground
base.
:Music: "Assault" by Maxime Tondreau
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
22. Power Station :Author: KingKill33 & Dreadopp
:Add. Author: -/-
:Description: The demons have knocked out the power, and
obviously, taken out the defense grids. It
won't be easy, but you need to get in
there and clear them out so that resistance
can get the grids back on.
:Music: "Moskau" by Rammstein
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
23. The Dark Dawn :Author: alterworldruler
:Add. Author: Jodwin
:Description: This was my last contribution to original
claus which wasn't so good but it got
improved thanks to all these small people
in the team.
:Music: "House #3" from "A Nightmare on Elm Street"
by The Jade Emperor
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
24. Oil Rig Zero :Author: Mik57
:Add. Author: Jodwin
:Description: One of my first serious maps. Had a few
noobisms, but Jodwin ironed them out
pretty well.
Story: Only 2 days until this Oil Rig was
constructed, it was invaded by Hell. It
is crucial to the EDF. It must be
recaptured at all costs.
:Music: "Warfare" from Command and Conquer:
Tiberian Dawn, converted to MIDI by Sam
Palmer
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
25. The Process :Author: KingKill33 & Kyka
:Add. Author: -/-
:Description: The central delivery facility is over-run
with hellspawn, and it's your job to clean
house. Make sure you don't get the packages
bloody, though.
:Music:
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
26. Into the Skies :Author: Jodwin
:Add. Author: -/-
:Description: A bunch of fights in a techbase high in
the mountains.
:Music: "Shadow Boss" remix from Double Dragon 2
by Magus15
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
27. Tower of Desolation :Author: Solarn
:Add. Author: Jodwin
:Description: An old, crumbling tower in the wastelands
of Hell. It seems empty as you go in, but...
:Music: "In the arms of death" from Guilty Gear Isuka.
Converted to .midi by solis
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
28. Obliteration :Author: Butts
:Add. Author: Jodwin
:Description: I just felt like making an unfair and
difficult map, where the focus was surviving
the hordes. It had to get toned down severely.
:Music: "Slayer of Light" by Ensiferum
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
29. Taggart Sails to :Author: Jodwin
Orion :Add. Author: -/-
:Description: A castle in the crimson realms between life
and afterlife. Can you make it through, or
will you be slain and left in the limbo for
ages to come?
:Music: "Pharaoh Sails to the Orion" by Nightwish
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
30. ??? :Author: gggmork
:Add. Author: -/-
:Description: ...
:Music: "Prey" by Destructomatic 5001
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
31. Somewhere That's :Author: TheMionicDonut
Green :Add. Author: Jodwin & Daimon
:Description: This was the first thing that came to mind
when I saw the glorious new 1024 palette,
full of bright...greenness. Its just crazy
enough to qualify for a secret map, and I
hope you like the super secret exit method
as much as I did thinking of it. :]
With apologies to Alan Menkin
:Music:
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
32. Proceed With Caution :Author: Kyka
:Add. Author: -/-
:Description: I really wanted to make a 1024 map that
was just one big room. No corridors, no
fancy switch hunts, no nothing except you,
some guns and a stroll across a room to a
conveniently placed exit. After months of
work and helpful suggestions from a bunch
of people (DeathDestiny, Mechadon, Jodwin,
Hawkwind, The Green Herring), this is the
result. It is different from your usual
Doom gameplay, but I hope people like it.
:Music:
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
33. The Unknown Machine :Author: Jodwin & Kyka
:Add. Author: -/-
:Description: The hellspawn have begun their invasion on
the last civilian holding vault, and you alone
are left to oppose them. It is time to make
the last stand...can you prevail against the
hordes until you manage to destroy the
teleportation machine?
:Music: "Overclock" by Jimmy91
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
34. Abstraction :Author: gggmork & Kyka
:Add. Author: -/-
:Description: gggmork = main layout, kyka = a lot of the
main textures/detail, jodwin = some zdoom
vs. prboom-plus compatibility touch-ups
:Music: "Rattlesnake" by Jimmy91 (Boom)
"Bark at the Moon" by Ozzy Osbourne (ZDoom
and Eternity)
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
===========================================================================
===========================================================================
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors