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Axebreaker

   (20 reviews)
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2 Screenshots

About This File

Find enough advanced weaponry to get past a Spider Mastermind and exit the level. Be careful not to wake him up sooner than you need to. The start of the map is a scramble for survival. I recommend heading up to the Mancubus's platform, grabbing the the Super Shotgun and box of shells, and you should be alright.

Also, after teleporting into a tower, the idea is to grab the Rocket Launcher and jump out the window. If you go too close to the window you will trigger something very dangerous, so stay away until you are sure you want to leave.


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Guest

Unknown date

  
Looks bland, but at least it played entertainingly. 3/5.

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Guest

Unknown date

  
Nice work, plays well, good balance, and the Spiderdemon boss fight plays out nicely.

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Guest

Unknown date

  
Too simple, fun to play. 3.5/5 - Optimus

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Unknown date

  
Good, simple fun with a nice mastermind fight at the end! Far from legendary, but I'd argue it plays better than average and it looks perfectly alright too. 4* -Phobus

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Unknown date

  
Garbage

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Unknown date

  
The map looks bland and boring visually. But it plays fairly well. 3/5 stars from me. -Hardcore_gamer

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Unknown date

  
Simply superb. 5/5

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Guest

Unknown date

  
ruba-2

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Unknown date

  
This is not a Ruba 2.0, the names don't match, then again anyone can be the North Korean dicator on the internet and photoshop themselves into a lot of pictures. Map: It was good, but a bit too short.

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Unknown date

  
it was fun

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Unknown date

  
Too short for more than 3/5 but it was fun while it lasted.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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