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Random SP (Random Single Player)

   (12 reviews)
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10 Screenshots

About This File

A set of 12 maps created by myself because I felt like creating some maps. There's a little story between chapters (3 in total) that vaguely describe what's going on although I didn't bother much with that. The maps also support deathmatch to a certain degree, but I don't recommend that you deathmatch on most of these levels.


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Guest

Unknown date

  
Eh. That is just how I felt the whole time. Except when I saw the shotgun animation - HEH. You'd ruin your wrist in minutes reloading that way. As for maps, it's not too bad but not fantastic either. Themes are varied but I simply didn't find anything compelling me to play. 3/5

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Unknown date

  
4 1/2 stars? I found balance to just be awful in some levels. There are some fine levels though. And 3 right away for all decent designs.

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Unknown date

  
Fine job, sir. 5/5 - Zalewa

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Guest

Unknown date

  
wonderful..perfect!!

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Guest

Unknown date

  
Has more potential than some first wads but seems buggy, unbalanced, and unplaytested. Some of the maps (especially early ones) are fine though. 2.5/5, 3 to be (quite) generous

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Unknown date

  
Wow, I got into action frenzy and played like crazy. Maybe it was the frantic music, the shotgun sound and new anim off course and the fun maps full of action and traps. I purely enjoyed this one. 5/5 - Optimus

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Unknown date

  
Very nice! I expected much less from these maps. There are numerous bugs though, such as how the Cyberdemon doesn't teleport in the Moshpit map. But anyhow, this seems to be your first release, and for a first, this is really good. None of the bugs are game breaking, the maps play and flow nicely, there are only a couple of maps which were lesser (map03 for example), so that's one star down. I still recommend this to just about everyone. 4/5 - Moti

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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