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Random SP (Random Single Player)

   (12 reviews)
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10 Screenshots

About This File

A set of 12 maps created by myself because I felt like creating some maps. There's a little story between chapters (3 in total) that vaguely describe what's going on although I didn't bother much with that. The maps also support deathmatch to a certain degree, but I don't recommend that you deathmatch on most of these levels.


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Guest

Unknown date

  
Eh. That is just how I felt the whole time. Except when I saw the shotgun animation - HEH. You'd ruin your wrist in minutes reloading that way. As for maps, it's not too bad but not fantastic either. Themes are varied but I simply didn't find anything compelling me to play. 3/5

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Unknown date

  
4 1/2 stars? I found balance to just be awful in some levels. There are some fine levels though. And 3 right away for all decent designs.

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Unknown date

  
Fine job, sir. 5/5 - Zalewa

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Guest

Unknown date

  
wonderful..perfect!!

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Guest

Unknown date

  
Has more potential than some first wads but seems buggy, unbalanced, and unplaytested. Some of the maps (especially early ones) are fine though. 2.5/5, 3 to be (quite) generous

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Unknown date

  
Wow, I got into action frenzy and played like crazy. Maybe it was the frantic music, the shotgun sound and new anim off course and the fun maps full of action and traps. I purely enjoyed this one. 5/5 - Optimus

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Unknown date

  
Very nice! I expected much less from these maps. There are numerous bugs though, such as how the Cyberdemon doesn't teleport in the Moshpit map. But anyhow, this seems to be your first release, and for a first, this is really good. None of the bugs are game breaking, the maps play and flow nicely, there are only a couple of maps which were lesser (map03 for example), so that's one star down. I still recommend this to just about everyone. 4/5 - Moti

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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