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Half Measures: Hard Mode

   (19 reviews)
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About This File

Upon request I have ratcheded up the difficulty of the original Half Measures. Enjoy.


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Guest

Unknown date

  
gameplay is boring, texture selection tasteless, geometry unnatural, difficulty is low even for declared "hard mode". overall: LAME. is chriswright an incarnate of ruba? anyway, big zero for spamming the archive with infinite low-quality stuff. /hth

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Guest

Unknown date

  
I liked it

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Guest

Unknown date

  
Boring n00bish 1994 style map. Not worth playing. Avoid.

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Guest

Unknown date

  
A piss poor 94 map with completely random shaped rooms, random texturing and crappy gameplay. Avoid.

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Guest

Unknown date

  
Dunno what the previous guys are taking; this is a great little map. Interesting end room. Lots of secrets. Good work. 5/5

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Unknown date

  
who the hell gave this a 5? wtf, seriously. as most others said; lame 94`ish (maybe even 84`ish) map, with all the flaws of the time; boring and ugly layout, lame fights, random everything etc. -lichking

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Guest

Unknown date

  
Great map, 5/5. Avoid if you're looking for a generic techbase that plays like every other generic techbase ; this is an actual original map.

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Guest

Unknown date

  
THIS IS HOLY COW HARD AND A VERY GREAT LOOKING MAP!!! 10000005/5

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Guest

Unknown date

  
^ Lol, let's rephrase that : avoid if you're not looking for a 1994-ish flat map with boring texturing, clashing themes and randomly placed items and monsters. Seriously, compare your maps to original Doom II levels and see if your work's as good before uploading here, thanks.

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Unknown date

  
Previous experience combined with the higher total health of the opposition to make this map take exactly as long to play this time as it did last time (14:31). Much the same as before, but with more stuff to shoot (and fire) really. Still had an awful lot of health left over, and armour too I think. 3* -Phobus

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Guest

Unknown date

  
Fantastic map, there are some huge assholes here! 5/5

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Guest

Unknown date

  
No idea about those '94 map hater... Even it's not a great map but I think it's OK.

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Guest

Unknown date

  
0/5, boring garbage.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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