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Half Measures

   (25 reviews)
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About This File

A pretty harrowing affair. Be sure not to waste your ammo -- there's barely enough to go around. And if you see an Archvile coming for you when you're not ready, go ahead and flee. There may be some unexpected aid whence you came.


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NuMetalManiak

  
really this is fucking awful, really horrible texturing, bad layout, not-so-good placement. also the weapon placement was weird too. still, isn't worth a play.

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Guest

  
Long ago since I've seen a map as poor as this one. Totally amateurish and unambitious with simplemost layout, only a few textures used, no decoration, no ambiance, random monster placement without any leitmotiv, and gameplay which could have been from end 1993 - those experimental days in which mapping as-is looked more important than the result of it. As this was made in 2010, I seriously would advice author to find another hobby. 1* only because it isn't a terrywad. /nofi

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Zahid

  
Got a Feel of early 90's maps..basic design and non-smart secrets..some traps are nice esp near end...but nothing special imo

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Unknown date

  
I actually like it for some challenges it had, especially near the end with the two archvilles. I barely did it there (although after save-load and strategy change). 3.5/5 - Optimus

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Unknown date

  
Fairly challenging, and quite time consuming compared to a lot of the author's other work. It did feel overly primitive for the most part, with only the ending area really seeming to have required some thought. 3* -Phobus

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Unknown date

  
I'm willing to bet that the one person who gave it 5/5 is the WAD author. Not complete shit, but still pretty bad. You can skip this one 2/5

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Unknown date

  
It's not the most boring map I've played, but it's way too random. Author has it right releasing on Doomworld but badly badly needs to learn to accept criticism on fronts of texturing and monster placement. Part of it is that the main tester, Phml, seems to have really high tolerance for this type of stuff, so Chris really needs to try and get more testers, but he also needs to learn how to learn from criticism, and not just say, "I'm not interested." 2/5

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Unknown date

  
Very good! I have fun with this wad!

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Unknown date

  
I will admit, it is a bit more elaborate than what he usually makes.

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Unknown date

  
Good challenging map, but nothing special. Even the hard mode version of this map. Looks like a 1995 noob map without mis-alignment textures. 2/5 -playerlin

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Unknown date

  
Excellent map, there are some serious half-wits here to rate this so low. 5/5

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Unknown date

  
shit is shit - that's all 0/5

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Guest

Unknown date

  
Not worth downloading.

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  • File Reviews

    • By vdgg · Posted
      This mapper did create good stuff, pazuzu, diabolos and odyssey. This is way, way below these WADs. I am the first reviewer to mention massive (but massive) HOMs on MAP10! 2 stars for: - awesome grey blocks area in motion in the middle of MAP08 - some occasional decent moments, I guess MAP03 is fine, MAP04 is okayish. - visually it is not bad for 1996. But come on. One motif is: "press switch A to lower a lift, press switch B that opens a door somewhere far, but press it a bit later, just to get in time to the lift, not too early as the door will shut". After that door you often have a wall of monsters, so sometimes you retreat and repeat. This motif is used over and over and over again. You also experience cramped mazy hallways quite a lot and lots of damaging floors. Some of these damaging floors are used for extra spice during combat, but most of them are there to make you think faster about the puzzle solution :) It is not easy for me to pick the worst map, MAP05, 07 and 09 set the bar quite high. And it is me who is writing this, I enjoy cleim20, odessas, some cryptic stuff, but I just can't stand >80% of this creation.
    • By chlef · Posted
      Not the prettiest maps, but very nice to play. Old school goodness.  
    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
    • By Never_Again · Posted
      Another day, another stolen map.   E2M1 of IMMLEV is a ripoff of ARENA, a tutorial WAD David Bruni designed and wrote detailed tutorials for in the 3D Alchemy book. Walbert's edit of it was so incompetent that four times out of five it will crash vanilla seconds into the level with a "P_CrossSubsector" error. Crispy and prboom-plus crash every time.   Oddly enough, Choco loads the map without complaints but you get stuck early on due to the "author" apparently using a paper bag over the head as a map-editing tool.   The second map is largely a barebones crate maze. A secret door next to the first key leads to an unmarked exit that dumps you on the stock secret level. Too bad, as the third level finally shows a glimpse of promise, albeit somewhat marred by HOM and mislabeled key doors. This, too, is apt to an abrupt end with another unmarked exit switch.
    • By MuratMikal · Posted
      The difficult of some maps (mainly after MAP 20) is rather extreme in UV if you aren't an experienced/very good player. For others I recommend playing in HMP or even HTNR if you don't want many frustating moments. Best maps = 04, 06, 07, 08, 11, 15, 32, 18, 20, 22, 28, 29 and 30. Bad Maps = 05, 31, 23, 25 and 26. All other maps are OK. Now, some considerations: MAP 24 is very good until the archvile spam, after that it's almost impossible to beat if you don't get the secret invulnerability sphere. MAP 26 is a gimmick map with a lot of archviles, I didn't enjoy the gameplay because if you shoot in some parts you die right away due to the sheer numbers of viles. MAP 29 at first seem very hard and frustating but its doable if played with persistance. The only bad thing about it is the mandatory archvile jump which I didn't aprove (if you play it you'll see what I'm talking about). UV maxing this MAP would be a nightmare since the red key area is very hard; I've yet to see anyone at youtube or twitch UV maxing this map without saves. As I think only 5 MAPS out of 32 are bad it deserves at least 4 stars.
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