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Dungeon of Misery

   (8 reviews)
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3 Screenshots

About This File

My first map. An agonizingly difficult hell-revealed style level with some extra twists.


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Guest

Unknown date

  
Simple level, some stuff I didn't liked (badly aligned doors, having to guess what to do with the buttons or stuff you have to trigger to proceed, too much arch-viles, machine gun men and places where it's hard to hide, it has it's challenges though). 2.5/5 - Optimus

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Guest

Unknown date

  
Gave up at the 10k switches with lowering ceiling...up until that point it was like jthdemo.wad: noobish HR style, but that kept me playing. HR is about challenge AND strategy, not random bland rooms full of heavy monsters without any cover = purely luck based. Player should be allowed to breathe here and there. In the end this too unfair and too annoying at the same time. 3*

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Guest

Unknown date

  
I hope the "fixed" version fixes the SR 123 switch lifts which are neither sector or line tagged and lines 1388 and 1390 have missing mid textures - HOM.

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Guest

Unknown date

  
I R MAEKING HARD MAP!

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Guest

Unknown date

  
Hey guys, there are two more versions coming out, this one is still buggy. Check it out if you want, but V4 is the totally fixed one. -doomhero85

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Guest

Unknown date

  
The maker votes for his own map. Awesome.

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Guest

Unknown date

  
I played through it a bit, it's incredibly basic but not entirly bad.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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